Gaming & BS – Gaming and BS RPG Podcast
Summary: Brett & Sean Talk Roleplaying Games
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- Artist: Gaming & BS – Gaming and BS RPG Podcast
- Copyright: 2017
Podcasts:
GM screens are great for referencing rules without having to page through a thick rpg rule book. Some of us choose not to use them because they can be intrusive and create a physical barrier between the players and the game master. Use them or not, there can be some pretty creative screens out there...
GM screens are great for referencing rules without having to page through a thick rpg rule book. Some of us choose not to use them because they can be intrusive and create a physical barrier between the players and the game master. Use them or not, there can be some pretty creative screens out there...
Secret conversations in rpgs. We pass notes. Game Masters pull players aside to talk about something that may not be privy to the in-game situation. Does it matter if the rest of your group hears these conversations? Sometimes this can take attention from others. Like the theater diva of the group seeks attention, so would...
Secret conversations in rpgs. We pass notes. Game Masters pull players aside to talk about something that may not be privy to the in-game situation. Does it matter if the rest of your group hears these conversations? Sometimes this can take attention from others. Like the theater diva of the group seeks attention, so would...
Counting coup in rpgs, it stems from an old tradition of the Native Americans. In roleplaying games it can be considered a different way to handle combat. It doesn’t always have to be ‘to the death’! What if a nonplayer character needs the party to do some bidding, yet they still need to convey their...
Counting coup in rpgs, it stems from an old tradition of the Native Americans. In roleplaying games it can be considered a different way to handle combat. It doesn’t always have to be ‘to the death’! What if a nonplayer character needs the party to do some bidding, yet they still need to convey their...
Inclusion in the RPG hobby, there are times when we are not doing our best at welcoming others into awesome world of role-playing games. Even when interacting with people of other genders, ethnicity, etc, we can say the wrong thing without even being aware of the fact. Of course there are people that consciously choose...
Inclusion in the RPG hobby, there are times when we are not doing our best at welcoming others into awesome world of role-playing games. Even when interacting with people of other genders, ethnicity, etc, we can say the wrong thing without even being aware of the fact. Of course there are people that consciously choose...
No shows at rpg cons, it happens. Before being perturbed, it is possible that someone had an emergency come up and could not get to to the convention. But what can you do? Well, the con organizers probably have some method of refunding your ticket or getting you into another game if you’re a player...
No shows at rpg cons, it happens. Before being perturbed, it is possible that someone had an emergency come up and could not get to to the convention. But what can you do? Well, the con organizers probably have some method of refunding your ticket or getting you into another game if you’re a player...
Dedication to system, or system mastery, is often used in the same context. While it may take ‘dedication to an rpg system’ in order to gain mastery of its rules, it’s not always the case. There are advantages and disadvantages to being dedication to sone system. System mastery is obviously an advantage, but what about...
Dedication to system, or system mastery, is often used in the same context. While it may take ‘dedication to an rpg system’ in order to gain mastery of its rules, it’s not always the case. There are advantages and disadvantages to being dedication to sone system. System mastery is obviously an advantage, but what about...
Player versus player in roleplaying games, without agreement and understanding in advance it can turn out to be a royal fiasco. We specify player versus player and character versus character. Brett talks about how there has been positive gaming experiences when players go back and forth with their characters, but it doesn’t always happen that...
Player versus player in roleplaying games, without agreement and understanding in advance it can turn out to be a royal fiasco. We specify player versus player and character versus character. Brett talks about how there has been positive gaming experiences when players go back and forth with their characters, but it doesn’t always happen that...
We talk Savage Worlds RPG, and solicit some help from Kristian Serrano and Ron Blessing from the Savage Bloggers Network. Published by Pinnacle Entertainment Group, Savage Worlds’ motto is ‘Fast, Furious, and Fun’. We talk about what makes it fast, furious, and fun. Target number four, raises, wild die, bennies, wild cards and extras, and playing cards for initiatives are just some...