Gaming & BS – Gaming and BS RPG Podcast show

Gaming & BS – Gaming and BS RPG Podcast

Summary: Brett & Sean Talk Roleplaying Games

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  • Artist: Gaming & BS – Gaming and BS RPG Podcast
  • Copyright: 2017

Podcasts:

 064 Holidays in Roleplaying Games | File Type: audio/mpeg | Duration: 1:02:00

Holidays and festivals in roleplaying games, they can bring people together, start plots and story arcs and much more. They also help to enforce seasonal changes and the passage of time. There’s also the real-world holidays and how they effect your game. Tis the holiday season and we want your rpg to be festive! Consider...

 063 Treachery in Tabletop Roleplaying Games | File Type: audio/mpeg | Duration: 1:04:22

Treachery in roleplaying games, how do you handle that and betrayal without having players get upset? After Sean and Chris from MM used each other to cheat on Phil and Me, I figured we’d talk about: Treachery in your RPGs! An early Happy Thanksgiving to all our US listeners! We want to improve our show and...

 062 Horses, Hirelings & Living Gear in RPGs | File Type: audio/mpeg | Duration: 1:01:51

Gear can play a unique role in your rpg. You’re equipped with a horse, to carry your stuff. You hire a pleeb to carry your loot, but how do you really handle these things in your rpg. Inspired by a question posed to The Dungeon Bastard at Gamehole Con 2015, we touch on the subject....

 061 Dark and Gritty in Role-playing Games | File Type: audio/mpeg | Duration: 56:20

Dark and gritty in role-playing games. A dark and gritty game is probably one you won’t GM to children due to moral quandaries, adult themes, or violence and mature situations. We wanted to compare it to heroic games, but not sure that came across. Gamehole is Over – Ideas for next year already? Need more...

 060 Surprise Bait and Switch in Roleplaying Games | File Type: audio/mpeg | Duration: 1:04:36

Presenting the unexpected in roleplaying games doesn’t come to your players without an element of surprise. Sean has mentioned wanting to start a game and not tell folks what it’s about so let’s discuss how to introduce a change-up or a surprise to your game (and if it’s a good idea at all). Random Encounter Michael Phillips...

 059 Fear and Horror in Roleplaying Games | File Type: audio/mpeg | Duration: 1:10:25

Fear and horror in roleplaying games, after all tis the season! In this episode we talk about whether you need to scare your players in order to create fear and horror in your rpg. How does mechanics play a role in creating these emotions? There are some games that facilitate fear and horror better than...

 059 Fear and Horror in Roleplaying Games | File Type: audio/mpeg | Duration: 1:10:25

Fear and horror in roleplaying games, after all tis the season! In this episode we talk about whether you need to scare your players in order to create fear and horror in your rpg. How does mechanics play a role in creating these emotions? There are some games that facilitate fear and horror better than...

 058 Player Characters Level Up or Bad Ass Beginner | File Type: audio/mpeg | Duration: 59:15

Player characters level up or bad-ass beginner? Angela Murray inspired us to discuss the topic. Do you start out a wimp where your wizard has 1d4+Con Mod hit points to only die from a pin prick or do you have max hit points and want to be an effective bad ass at first level? There is...

 057 RPG Player to Game Master | File Type: audio/mpeg | Duration: 1:10:57

From rpg player to game master, it can be a leap. How did we Brett and Sean start gaming? Was it running or playing rpg’s? Then how we got into game mastering and what made us do such a foolish thing.  Topic inspired by Jeff Rademaker, we share some of the things we learned and...

 057 RPG Player to Game Master | File Type: audio/mpeg | Duration: 1:10:57

From rpg player to game master, it can be a leap. How did we Brett and Sean start gaming? Was it running or playing rpg’s? Then how we got into game mastering and what made us do such a foolish thing.  Topic inspired by Jeff Rademaker, we share some of the things we learned and...

 056 Player Control in Roleplaying Games | File Type: audio/mpeg | Duration: 1:10:56

Player control in roleplaying games, some may call it ‘player agency’. Brett & Sean run themselves in circles trying to define it. Chits, points, fortune or luck dice can allow a player to change things, is that giving them too much control? Topic inspired by listener Eric Farmer, he got us thinking about the role...

 055 Roleplaying for Story | File Type: audio/mpeg | Duration: 1:00:09

Roleplaying for story, do we do it? First we need to define ‘story’. We, and other like Misdirected Mark, talk about story needs, wants, etc., for our games. If we’re not in it for the story, then what is it? There are dangers in forcing story. Sean Train anyone? Lets face it, story is the end...

 055 Roleplaying for Story | File Type: audio/mpeg | Duration: 1:00:09

Roleplaying for story, do we do it? First we need to define ‘story’. We, and other like Misdirected Mark, talk about story needs, wants, etc., for our games. If we’re not in it for the story, then what is it? There are dangers in forcing story. Sean Train anyone? Lets face it, story is the end...

 054 Player Character Pain in Roleplaying Games | File Type: audio/mpeg | Duration: 6:18

Player character pain in roleplaying games. Sean believes that the physical piece is tied to mechanics while the mental pain is tied to roleplaying. Sometimes there are mechanics that help simulate pain. Maybe it’s the condition track in WotC’s Star Wars Saga Edition rpg, you take damage and move down a condition track and taking...

 053 Challenges Killing Player Characters in RPGs | File Type: audio/mpeg | Duration: 1:03:53

Challenges killing player characters, is it tougher to do with today’s roleplaying games? Episode 53 Show Agenda Reading from Curt Thompson’s G+ Intro Announcements Random Encounter – emails, voice mails, social media from listeners Moe Tousignant re: Weird on G+ Darcy Ross re: Weird on G+ Victor Wyatt comment on G+ Voicemail from Joe Matt...

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