BitNote
Summary: As a half-hour weekly radio show, BitNote gives fun, nuanced and energetic views of video games and the wide variety of music they have. Broadcasts Fridays, 3:30pm GMT on Dublin South FM.
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- Artist: David Collins
- Copyright: (c) David Collins 2011-2014
Podcasts:
In which BitNote gets POLITICAL! Main theme by Brian Johnson, Raymond Usher and David Whittaker from Lemmings 2: The Tribes by DMA designs; Music by Machine Head, Tobias Enhus, Chris Neilman from Full Spectrum Warrior by Pandemic Studios; Where are you? and Gravity and by David Housden from Thomas Was Alone by Mike Bithell
Totally underrated; also the different endings a game can have! Menu theme by Martin Stig Andersen from Limbo by Playdead; and Your Weapon Is Choice by Jason Graves and Main Theme by Jason Graves and DJ BT (Brian Wayne Transeau) from Alpha Protocol by Obsidian Entertainment.
It doesn't matter whether you're an armed archeologist, a luchador or a six foot rabbit, Adventure awaits! Nate's Theme by Greg Edmonson from Uncharted: Drake's Fortune by Naughty Dog; Time to Bounce! by Brain Allen Holmes from Burrito Bison by Juicy Beast; and music3 & Barren Wastelands from Lugaru by Wolfire Games.
In which I make the computer play my game for me. Solace and Felling Giants from Solace by Tettix; and LeftRightExcluded.mp3 by Matt Klingensmith used in 10000000 by EightyEight Games.
Music from a game you've never played before; and another MIDI. City Center Groove (Mahjong Theme) by Leila "Woofle" Wilson from Freedom Planet by GalaxyTrail Games; Main Theme by Brian Min, and Time Traveller Remix Featuring DJ Cam by Brian Min and Camden Stoddard from The Cave by Double Fine Productions; and Trip Through The Grand Canyon (canyon.mid) by George Stone (of Passport Designs) from Microsoft Windows by Microsoft.
In which I play music to dance to, or more precisely, music you have to dance to (usually in an arcade)! iRiver, Catch the digital flow! by iRiver; Drop the Bomb by Scotty D., "I Feel ..." by Akira Yamaoka, V (for EXTREME) by dj TAKA (based on The Four Seasons - Winter by Antonio Vivaldi) from Dance Dance Revolution by Konami; and Let's Go Away and Sky High by Takenobu Mitsuyoshi from Daytona USA by SEGA
In which I play "The music you hear when you beat Windows"! onestop.mid by David Yackley from Microsoft Windows by Microsoft; Music by Jesse Stiles from Every Day the Same Dream by Molleindustria & Paolo Pedercini; Flip a Switch by Chris Ballew from Quantum Conundrum by Airtight Games
In which I talk about how a game console memory card became a Tamagotchi and how a game made me feel like John McClane. Theme of the Chao by Jun Senoue, Kenichi Tokoi and/or Fumie Kumatani from Sonic Adventure by Sonic Team; In-game music by Junichi Saito from Die Hard [NES] by Pack-In-Video [thanks to Videogame Music Preservation Foundation Wiki for finding the author]; and Cold Reader by The Voodoo Trombone Quartet and The Dirt by William Honda from Tiny and Big: Grandpa's Leftovers by Black Pants Game Studio.
Crowdfunding, factories and bright and colourful worlds, in that order! Menu music by Dusan "sepromatiq" Doskocil from Factorio; and The Windmill Song and Lephise's Song by Eriko Imura, Junko Ozawa, Kanako Kakino, Tetsukazu Nakanishi, Kota Takahashi, Hiroshi Okubo, Hiromi Shibano, Tomoko Tatsuta and/or Takaki Horigome from Klonoa: Door to Phantomile by Namco.
In which I cover things that videogames have affected in wider culture. Interview with Normand Corbeil by Emily Reese from Top Score; Space Cruise (Title) by Ben Prunty from FTL by Subset Games; and Wreck-It Ralph by Henry Jackman from Wreck-It Ralph movie by Disney.
In which I pay tribute to a great composer, and finish up with music from a different adventure game. Ethan Mars Theme, Bulldozer and Painful Memories by Normand Corbeil from Heavy Rain by Quantic Dream; and Intro C2 and Village by Radek Szamrej from Teenagent by Metropolis Software.
Where I check out the Global Games Jam 2013 by visiting Griffith College Dublin. Music includes Steampunk Robot by Martin O'Shea for one of the Global Game Jam games.
From brutal sports to poignant puzzle adventures. This is BitNote! Music by: Intro by Russell Shaw from Theme Park by Bullfrog Productions; Main theme by Nation 12/Simon Rogers (coded by Richard Joseph) from Speedball II: Brutal Deluxe by Bitmap Brothers; Iris (Instrumental) by Tomohito Nishiura (sung by Salyu) from Professor Layton and Pandora's Box by Level-5.
In which I play a Jonathan Coulton song which wasn't really from a video game in the first place. Music: Overworld by Koji Kondo from Super Mario Bros 2 (originally Yume Kojo: Doki Doki Panic) by Nintendo; Re: Your Brains by Jonathan Coulton as appears in Left 4 Dead 2 by Valve; Garage Battle by Nathan Grigg from FEAR by Monolith Productions and Victory by Nathan Grigg from FEAR: Extraction Point by TimeGate Studios.
In which we visit the Game: The Future of Play in the Science Gallery, Dublin, and tour the great variety of exhibits with Vicky Twomey-Lee.