The Cane and Rinse videogame podcast
Summary: Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.
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- Artist: Cane and Rinse
- Copyright: © Cane and Rinse 2011-2020
Podcasts:
To tie in with issue 355 of the podcast, Cane and Rinse's own Michiel speaks with old school competitor, fighting game analyst, extra prolific commentator and all around fighting game community (FGC) figurehead James Chen about Street Fighter IV.
Don't call it a comeback. Nearly a decade on from Street Fighter III's swansong, Capcom once again bust out the roman numerals and landed a blow with Street Fighter IV.
Join Josh, Brian, Jon, and James as they discuss 2016’s HITMAN.
Join Charlotte, Jay, James, and Leah as they discuss whether the high-flying of Gravity Rush 2 is worth the path you need to tread (soar?) to get there.
Will Variable State’s Virginia stand up to close scrutiny, or fold under questioning?
Cane and Rinse returns for its eighth year with by following up on Volume 7's Resogun show with our Nex Machina podcast.
Leon is joined by Jay, Karl and Tony for the second of our single format console special podcasts. Sony entered the videogames hardware market in the mid-1990s and made a massive splash with its debut system, the PlayStation. The panel shares their memories of this heady time when massive CD storage, 'real' audio, CG via FMV and thousands of textured polygons moving at hitherto unprecedented lick became available - and affordable - in the home. We also delve into the machine's massive library of classics (and stinkers), as well as airing some fond recollections provided by the Cane and Rinse community.
Appropriately - for the earth-shattering conclusion to our seventh year - we celebrate the coming of age of Square's Final Fantasy VII.
This year, the Cane and Rinse and Sound of Play team bring you a musical collage -- a constellation of audio memories from the year 2018. Rediscover favourites from 2018 or encounter tunes for the first time. This mix contains excerpts from 151 of the year's games. We challenge you to test your knowledge of video game music by trying to identify all of the games included within, and you can collaborate with members of our community by sharing your knowledge at caneandrinse.com/forum. On December 30th, a video revealing the identity of each game included will be posted on the Cane and Rinse YouTube channel at https://youtu.be/Md9_4uUiFzM. You can download a high-quality version of this mix at https://soundcloud.com/insrtcoins/2018-in-video-game-music/s-YN15Q 2018 in Video Game Music was created, hosted, and edited by Ryan Hamann (@InsrtCoins).
And so after a year's worth of zombies, spooky mansions, scary laboratories, definitely not zombies, horrific scripts and shocking performances, we reach the end of our Resident Evil series of podcasts.
We follow up Issue 322's Zone of the Enders podcast with a show all about the sequel, Zone of the Enders: The 2nd Runner (aka Anubis: Zone of the Enders).
In this interview extra, Darren Gargette talks to the two brainboxes behind Gory Detail. They discuss games past (Conker), present (Rusty Pup) and future (‘Project3’).
In this issue, we cover Fumito Ueda's third game and genDESIGN's first, the 2016 release The Last Guardian.
We speculate on what internal and external machinations led Resident Evil 6 to turn out the way that it did, as well as doing our best to articulate why this game seemingly disappointed so many players.
Marking its 30th anniversary, Leon, Karl, Michiel and Ben Cartlidge from One Credit Classics embark once again on that most treacherous of journeys from the Great Demon World Village of Ghouls 'n Ghosts.