The Cane and Rinse videogame podcast
Summary: Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.
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- Artist: Cane and Rinse
- Copyright: © Cane and Rinse 2011-2020
Podcasts:
As the dark, eerie follow-up to Playdead's dark, eerie platformer LIMBO, 2016's INSIDE was exactly what one might expect - or was it?
Before Duke Nukem Forever... in fact, before Duke Nukem 3D, an ambitious first-person shooter called Prey was conceived.
This week, we're talking about Capcom's Panic Horror, 1999's Dino Crisis.
In the fourth of our single format console special podcasts, we look back at Microsoft's big fat toe in the water, the 'OG' Xbox.
In the first of a series of podcasts about Nintendo's iconic simian, Leon, Darren and Michiel find out who among them is the king of Donkey Kong.
Jacob, Charlotte, Michiel, and James discuss the furiously difficult Furi.
In this interview extra podcast, Charlotte Cutts interviews Metako, a speedrunner who regularly bashes through 80+ hour marathons of the Final Fantasy series
Leon, Brian, Josh and Leah are joined on by generous contributors their pilgrimage to find whether their faith was justified or misplaced in Final Fantasy X.
Leon speaks to actor, writer, voice artist, musician and black belt karateka Tod Fennell (and his Siberian Husky, Havok) about his work in videogames and the wider craft. Tod is the talent behind a wide variety of roles in major series' such as Assassin's Creed, The Division, Far Cry, Deux Ex, Rainbow Six and Ghost Recon, alongside other diverse projects including sci-fi thriller Transference and fitness workout Shape Up.
Leon, Michiel, and Jesse are joined by NYU Game Center tutor and QWOP creator Bennett Foddy to delve deep into the circuits of Paradroid to discover what gives the legendary top-down tactical shoot 'em up its spark.
Having left Guybrush hanging for over three years since our 2015 show on The Secret of Monkey Island, we finally pick up where we left off and open up the creaky crypt to Monkey Island 2: LeChuck’s Revenge.
In this interview extra podcast, Charlotte Cutts interviews Edenal, chief organiser of the European Speedrunner Assembly
We revel in two decades of recapturing rampant primates by casting our net over the original Ape Escape (aka Saru! Getchu!).
For our 200th Sound of Play, members of the Cane and Rinse team have assembled to share some of the tracks from all throughout videogame history that have meant the most to them. Come celebrate 200 episodes of Sound of Play with a cracking selection of tunes!
Separate licensing deals meant that both of the major 16-bit consoles received a bespoke game to tie-in with Disney’s 1992 animated feature, Aladdin. Leon, Brian, Leah, Tony and a company of correspondents compare and contrast the two different, yet curiously similar approaches.