The Spiel show

The Spiel

Summary: The Spiel is a show about games and the people who love them. Each episode, we review and discuss a new board game or card game from our massive collection. We also highlight overlooked classics and play a stump-the-band style quiz, the Game Sommelier, trying to match the right game with the right crowd. The Spiel takes a long hard look at fun and games by having fun playing games. Our goal is to open a door to the wider world of games.

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  • Artist: Stephen Conway & Doug Richardson
  • Copyright: Copyright 2006-2024

Podcasts:

 Episode #318 - Coimbra | File Type: audio/x-m4a | Duration: 01:22:00

In Coimbra, each player is the head of a family selecting dice to gain influence over important members of society within the city: the clergy, the scholars, the merchants, and the civic leaders.

 Episode #317 - Illusion | File Type: application/pdf | Duration: Unknown
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A review of Illusion written by Doug Richardson.

 Episode #316 - Warsaw: City of Ruins | File Type: application/pdf | Duration: Unknown
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A review of Warsaw: City of Ruins written by Stephen Conway.

 Episode #315 - Gugong | File Type: audio/x-m4a | Duration: 01:08:20

Ming Dynasty China. The Emperor rules from the Imperial Palace, the Gugong. You are the head of a noble family, bribing palace officials with extravagant gifts, hoping to gain power and influence. Four days separate you from glory or disgrace.

 Episode #314 - Just One | File Type: audio/x-m4a | Duration: 01:13:30

Just One is a cooperative party game. 13 cards stand between everyone playing and perfection. Can you use your powers of imagination and inference to avoid synching up with anyone else at the table?

 Episode #313 - Reef | File Type: application/pdf | Duration: Unknown
Unknown file type. Enclosure URL IS: - http://traffic.libsyn.com/thespiel/313-reef.pdf

A review of Reef written by Doug Richardson.

 Episode #312 - Piepmatz | File Type: audio/x-m4a | Duration: 01:14:00

A flock of little songbirds gather at the feeder to eat. One by one, different birds hop on the perch and carry away their meals, large and small. Can you gather the best collection of bird and seed cards while avoiding greedy squirrels and angry crows?

 Episode #311 - Monster Crunch | File Type: application/pdf | Duration: Unknown
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A review of Monster Crunch written by Stephen Conway.

 Episode #310 - Petrichor | File Type: audio/x-m4a | Duration: 01:04:00

Petrichor is a game about clouds and weather and how they help things grow. Over the course of the game each player will manipulate cardboard clouds, hoping to fill them with rain drops and direct these drops onto fields to score. 

 Episode #309 - Holiday Party | File Type: audio/x-m4a | Duration: 03:19:50

Old pillow cases, burritos filled with pop rocks, nutmeg jail, and Gobblesquatch. From Tasmania to Norway and Toronto and across the USA, join our party of misfit nerds for a festive, freewheeling conversation spanning the wide world of geekdom.

 Episode #308 - Rajas of the Ganges | File Type: audio/x-m4a | Duration: 01:28:53

Rajas of the Ganges is a beautiful reflection of eastern philosophy. It's a game about balance and karma. Find harmony between two separate scoring tracks to succeed and spend karma wisely to change your fate and reap rewards in the end.

 Episode #307 - The Mind | File Type: application/pdf | Duration: Unknown
Unknown file type. Enclosure URL IS: - http://traffic.libsyn.com/thespiel/307-themind.pdf

A review of The Mind written by Stephen Conway.

 Essen 2018 - Communication in Games | File Type: audio/x-m4a | Duration: 00:54:00

Game designers shape the way we communicate when we play. Games can offer us a new language and new ways to communicate. This panel explores how communication shapes the enjoyment and connections we discover in games.

 Essen 2018 - Game Culture Around the World | File Type: audio/x-m4a | Duration: 00:55:30

This panel explores gaming culture through the eyes of game designers and publishers from Israel, Taiwan, and Spain.

 Essen 2018 - Whither the Rulebook? | File Type: audio/x-m4a | Duration: 00:43:30

Some publishers are moving away from traditional rulebooks. Video tutorals and interactive digital guides offer new ways to learn and play. What responsibilities does a publisher have regarding the rules? What form should a 21st century rulebook take?

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