Campaign Podcast show

Campaign Podcast

Summary: Campaign is long-form actual play podcast. Our current series Campaign: Skyjacks takes place in an original setting inspired by folktales and classic adventure fiction. Join Liz Anderson, John Patrick Coan, Tyler Davis, Johnny O’Mara, and gamemaster James D’Amato as they tell a tale of daring sky pirates. … Also it’s basically an elaborate re-telling of Weekend at Bernie’s.

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Podcasts:

 Episode Thirty Five | File Type: audio/mpeg | Duration: 01:04:38

The gang has finally reunited, and must now decide whether or not to risk the wellbeing of their small space family on an insane gambit to save Tryst's estranged sister Christmas Valentine from Imperial clutches. SPONSOR Metahumans Rising

 Episode Thirty Four | File Type: audio/mpeg | Duration: 01:04:46

Tryst finds the ship while Leenik and Bacta face down an Inquisitor. Tensions ramp as things start to look a little more recognizably Stars War.

 Episode Thirty Three | File Type: audio/mpeg | Duration: 01:15:12

In which Leenik and Bacta hold their noses to talk like storm troopers for most of an episode.

 Episode Thirty Two | File Type: audio/mpeg | Duration: 01:18:34

With Christmas delivered to the Kybur Krystals Tryst merely has to play one more concert in order to earn their credentials and get the crew off Mandalore. It should be smooth sailing from here on.

 Episode Thirty One | File Type: audio/mpeg | Duration: 01:05:21

After successfully "rescuing" Tryst's sister from the Cloud City Cavaliers the crew of the Mynock seeks some well earned rest. However, the Motel 66 offers them more than they bargained for.

 Episode Thirty | File Type: audio/mpeg | Duration: 00:53:55

In which we pay proper homage to Scooby Doo for the f̶i̶r̶s̶t̶ second of undoubtedly many montages.

 Episode Twenty Nine | File Type: audio/mpeg | Duration: 00:57:31

Tryst and Bacta reconnect with long estranged family while Leenik has a crisis of faith.

 Episode Twenty Eight | File Type: audio/mpeg | Duration: 00:57:08

With only one elevator ride standing before them and the Cloud City Cavaliers, just how long can the boys avoid advancing the plot??? We're kidding. They talk to the band.  

 Episode Twenty Seven | File Type: audio/mpeg | Duration: 01:01:40

The boys are out of their meeting with the Kaiburr Crystals, and feeling pretty down about their options. As a commentator noted, when Obligation hits, it hits hard. If you like what we do, please consider supporting our Patreon.

 Episode Twenty Six | File Type: audio/mpeg | Duration: 00:53:01

The Mynock crew talks to some band.   Thank you to special guest Becki Schneider!

 Episode Twenty Five | File Type: audio/mpeg | Duration: 00:54:32

The thrilling conclusion to the Kaiburr Crystals' show! I have to give it to the boys, even though they dragged on the prelude to this quest for almost 10 hours now, they *did* manage to get the full, dangerous anarcho glam-punk show experience.

 Episode Twenty Four | File Type: audio/mpeg | Duration: 00:51:31

So remember how at the end of last episode we joked about it taking 2 more episodes to actually get through the concert before finally meeting this band of truly, truly, truly outrageous space pirates? Yeah. Aheheheh... about that.

 Episode Twenty Three | File Type: audio/mpeg | Duration: 00:51:31

The boys are *at* the Kaiburr Crystals show! Now all they need to do is get backstage, speak to Thumper, and arrange a post-concert meeting with the band. That sounds simple enough. Oh? That doesn't sound simple? That's the entire episode? Great. Indie+

 Episode Twenty Two | File Type: audio/mpeg | Duration: 01:10:47

Officially done with every possible shopping trip, the crew of the Mynock make their way to Shelova Week.

 Episode Twenty One | File Type: audio/mpeg | Duration: 01:05:15

In the wake of Leenik's surprisingly grim stint at leadership, the crew of the Mynock must now escape from the local imperial forces patrolling the port city Bralteer. But with two crew members out of commission, and two others definitely controlled by the GM, who's capable of making the necessary piloting rolls to get out of this one?

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