StormCast: The Official Warhammer Age of Sigmar Podcast
Summary: Join the Warhammer Community team, and special guests, for our new regular podcast for all fans of the Mortal Realms. Every other week, we’ll be bringing you an hour of insights, lore and chat with a variety of guests, all hosted by Warhammer TV's own Wade – Design Studio veteran, and part-time Khorne Berzerker.
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- Artist: Warhammer Community
- Copyright: © Copyright Games Workshop Limited 2018. GW, Games Workshop, Warhammer, Warhammer 40,000, Warhammer Age of Sigmar, and all associated logos, illustrations, images and names are either ® or ™, and/or © Games Workshop Limited. All Rights Reserved.
Podcasts:
Warhammer Age of Sigmar illustrator Catherine O'Connor joins Wade to discuss her career and what it's like to capture the fantastical Mortal Realms in her artwork.
Rules writer and champion of the Varanguard Sam Pearson joins Wade on Stormcast this week to talk more about the games’ development and his love for all things set in the Mortal Realms.
Maxime Pastourel from the Citadel miniatures team takes a look at the new Warcry warbands and their cultures, wargear and fighting styles.
Book designer Emma Turner talks about her role in the Warhammer Age of Sigmar Studio, and how designing books and boxed games has changed over different iterations of Warhammer and Warhammer Age of Sigmar.
Former studio army painter and Warhammer TV presenter Chris Peach recounts how he discovered his love of kit-bashing and painting characterful armies, using a number of his Warhammer Age of Sigmar forces as examples.
Join us as we chat to Aly Morrison about his legendary career as a miniatures designer, from the earliest days of Citadel to the present!
Citadel Miniatures Designer Sergi Torras describes his journey to join the Warhammer Studio, leading to his designing Warhammer Age of Sigmar models including a number of Stormcast Eternals, the Darkoath Warqueen and the Godsworn Hunt.
Ben Johnson talks about the development of the Warhammer Age of Sigmar setting and game, and shares some of his hard-won wisdom regarding how to be better at Warhammer.
Warhammer Age of Sigmar studio manager Jes Bickham talks about the creation of the dedicated Warhammer Age of Sigmar studio, and the sorts of books and boxed games that might emerge from it in future.
Warhammer illustrator Kevin Chin describes how he joined the studio and talks about how his passion for Warhammer manifests in his artwork and his own miniatures collections.
Legendary Warhammer illustrator and model-maker John Blanche joins us for a very special episode of StormCast, in which he shows us how he goes about creating concept sketches to inspire Citadel Miniatures Designers.
Games developer John Bracken talks about the rules he has written for Warhammer Age of Sigmar and Warhammer Underworlds, and shares what he loves about the Mortal Realms and both those game systems.
Lord-Arcanum Pete Foley describes how the Studio has looked to identify different ways for hobbyists to enjoy Citadel miniatures, leading to the three ways to play Warhammer Age of Sigmar and the development of Warhammer Underworlds.
Warhammer Loremaster Phil Kelly talks about the development of the Warhammer Age of Sigmar background and the opportunities for writers in this setting.
Background writer Andy Clark talks about some of Warhammer Age of Sigmar projects and battletomes he has worked on during his time in the Design Studio, including the new Battletome: Gloomspite Gitz.