Inside Facebook Mobile
Summary: Brought to you by Facebook. In addition to remaining active in the open source community and conference circuit, this podcast offers another channel that allows us to highlight the technical work of our engineers who will discuss everything from low-level frameworks to end-user features. Throughout the podcast, two Facebook engineers, Mihaela Ogrezeanu and Pascal Hartig (@passy), will interview mobile developers in the company.
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- Artist: Facebook, Inc.
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In this episode, Pascal and Mihaela chat with Emma about Redex, an open-source bytecode optimiser for Android apps. Emma talks about the importance and trade-offs of such optimisations and walks us through the basic steps of how Redex works and the different types of detection patterns it uses. If you are interested in trying Redex for yourself or curious to know how it's different than other similar tools, Emma discusses how to adopt Redex in your app and how to write your own detection pattern.
In this episode, Mihaela and Pascal chat with Mona from Instagram New York. We talk about Mona's journey from working on web in California to scroll performance at Instagram and how performance overall is approached from measuring, tackling regressions and establishing a company-wide performance culture.
In this episode, Ariane joins for an in-depth conversation about performance logging.
Lillian joins Mihaela and Pascal in this episode to talk about Facebook Stories and how it took shape from a new sharing surface developed by three engineers to the mature product it is today.
This episode features Balazs, a manager on the Image Infra team, who joins Mihaela and Pascal to shed some light on what it's like to be an engineering manager at Facebook.
In this episode Mihaela joins Pascal for the intro to discuss the latest news in Facebook open source including Litho and Flipper. We then move on to the interview in which Pascal chats with Alisa and Stef who work on AR Studio and AR Engine, two products that allow creatives to build effects for various Facebook apps. Tune in to hear how Alisa and Stef ended up in their current roles, how a feature makes it from inception into a product at Facebook, and how the community feedback is taken into account.
Julia works as a technical program manager in release engineering. This means that she makes sure that all of Facebook's Android apps are released on time, which means once a week for most of them, while making sure that every version improves over the previous one in stability and features. Tune in to learn how this works when dealing with billions of users on thousands of different devices.
We just released Sonar, an extensible mobile app debugger. In this Episode Pascal interviews Emil who started the project 18 months ago about what inspired him to build it and how Sonar is used across Facebook today.
This month Emil and Pascal talked to Will Bailey. Will has a long history at Facebook building tactile experiences and open source libraries. Now Will works at Instagram. Apart from hearing about Will's history at Facebook, we focused on the intersection of design and software engineering, something all of us are very passionate about.
In this episode we interview Mihaela who works on the Native UI Frameworks team. We talk about Litho and Sections and how open source at Facebook works.
Emil and Pascal introduce themselves and tell you about what they've planned for their new podcast.