Human Factors Cast
Summary: Take a deeper look into the human element in our ever changing digital world. Human Factors Cast is a podcast that investigates the sciences of psychology, engineering, biomechanics, industrial design, physiology and anthropometry and how it affects our interaction with technology. Hosted by Nick Roome, and Blake Arnsdorff.
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- Artist: Nick Roome and Blake Arnsdorff
- Copyright: All rights reserved
Podcasts:
This week on the show, the guys break down the stuff they got or gave for the holidays. The topics range from a Playstation 4, to a hilariously named board game, to Bowflex adjustable dumbbells. This week's episode truly has it all.
This week on the show, Nick and the boys are joined by the fictional Dr. Comstar Killjoy to explain how to take over the world by optimizing the structure within their organization. This is a fun take on our normal format, special just for the holidays!
This week on the show, Nick and Blake welcome Woodrow Gustafson to the show to set us straight about some ergonomic misconceptions. We also discuss a listener request for information on neuroergonomics.
On the eve of Rogue One, Human Cyborg Relations breaks down some of the iconic interfaces seen in the X-Wing Starfighter. Specifically, Nick and the guys break down the targeting computer and the attitude indicator.
This week on the show, the guys use the new Hearthstone expansion as a launching point to discuss the psychology behind multi-platform experiences.
This week on the show, Nick and Blake talk about the human factors behind theme park design.
This week on the show, Nick, Billy and Blake discuss the psychology behind Thanksgiving and black Friday. Administrative note: Shows will now air on Monday evenings.
This week on the show, Nick, Billy and Blake discuss the varying types of usability methods and how to use them in design.
This week on the show, Nick, Billy, and Blake tackle the topic of video game design, and how successful video games incorporate human factors psychology into the design of their games.
Nick, Billy, and Blake discuss the human factors and ergonomics of the Playstation VR. Everyone on the panel has a different experience with VR. If you're even remotely entertaining the idea of VR, this episode is for you!
This week on the show, Nick and Billy break down the different psychological states associated with fear, share some creepypasta, and apply fear to design in this special Halloween-themed episode.
Nick and Billy talk about a panel from HFES 2016 where they explored the human factors of deep space exploration.
This week on the show, Nick, Billy and Blake have a conversation about how we design for the human body.
This week on the show, Nick shares his experiences from HFES in Washington DC.
This week on the show, Nick, Billy, and Blake talk about applications.