Line of Sight show

Line of Sight

Summary: Line of Sight offers top-quality Warmachine and Hordes commentary on every aspect of the game. Find us at www.loswarmachine.com!

Podcasts:

 Line of Sight Episode 156: Playing Competitive AND Having Fun! | File Type: audio/mpeg | Duration: Unknown

The debate of the ages, the discourse of the ancient scholars, the greatest and most complex conundrum of our time… can you play competitive AND have fun?!? This week we bring on Garrett from Midnight MonPod to talk a bit about how to have fun, for you and your opponent, while still practicing and learning competitive play in any game, from MonPoc to Warmachine. Alas, this is the final episode of our run of guest episodes with LoS content creators for now, but we’ll see you all next week as we talk about…. something! It’ll be great!

 Line of Sight Episode 155: Competitive Monsterpocalypse w/Vicarious Competition | File Type: audio/mpeg | Duration: Unknown

Another week, my friends, and it’s another guest, as this week Bret and Chandler bring on Michael Ireland, host of the Vicarious Competition competitively-focused Monsterpocalypse podcast. We go over a bit about what makes Monpoc a solid game for competitive play, what kind of considerations you should have going into the game with a competitive mindset, and just all around what makes Monpoc a lot of fun. We’ll see you all next week for the final week of our guest blitz!

 Line of Sight Episode 154: Turning the Tables on Mr. Class | File Type: audio/mpeg | Duration: Unknown

Line of Sight Episode 154: Turning the Tables on Mr. Class

 Line of Sight Episode 153: Meta Snapshot with Blight Bringers | File Type: audio/mpeg | Duration: Unknown

Line of Sight Episode 153: Meta Snapshot with Blight Bringers

 Line of Sight Episode 152: Warcaster Terrain Tips w/Charge and Spike | File Type: audio/mpeg | Duration: Unknown

We’re back at it again! Today on Line of Sight, we bring on the boys at Charge and Spike to chat a bit about terrain in Warcaster. What kind of things are there to consider when building out a table? How does it differ from Warmachine? Will we ever actually learn how to podcast?!? Get these answers and more on episode 152! See you next week!

 Line of Sight Episode 151: Introducing New Games w/MrMalorian | File Type: audio/mpeg | Duration: Unknown

On this week’s episode of Line of Sight, Chandler and Bret are joined by the one and only MrMalorian! After some of the usual news, we talk a bit about the kind of things to keep in mind when introducing a community to new Warmachine formats, styles, or even other games entirely. We discuss approaches you can try, what things have worked (and not worked) for us in the past, and what kind of reasons you might want to do this in the first place.

 Line of Sight Episode 150: 2021 Insider and Fallen Corvis Beta | File Type: audio/mpeg | Duration: Unknown

The crew gets together this week to chat a bit about the most recent Insider from Privateer Press, “Looking Ahead to 2021.” With a bit of news for every game, the insider gives us a hint of a variety of exciting things coming in the next year. Then we take some time to discuss our newest project, the skirmish style, mordheim-esque game Fallen Corvis, where you can take your Warmachine models into a post apocalyptic city to find treasure, defeat foes, and maybe make a few shady deals with the Infernals…. find out more on this episode! See you all next week!

 Line of Sight Episode 149: What IS Counterplay? | File Type: audio/mpeg | Duration: Unknown

We got the whole crew on board today! We go over some of the most recent Retribution CID changes before we kick in to our topic for the week: counter play. We’ve talked about it off and on for a long time, but never really taken the time to define and talk about what it is and why it is important. So… this week we do just that! We’ll see you all next week!

 Line of Sight Episode 148: Retribution CID Week 1 Overview | File Type: audio/mpeg | Duration: Unknown

Line of Sight Episode 148: Retribution CID Week 1 Overview

 Line of Sight Episode 147: Dynamic Update Chat w/Will Hungerford | File Type: audio/mpeg | Duration: Unknown

On this week’s Line of Sight, we got the glorious Lord of Bees himself, Privateer Press Lead Developer William Hungerford on to talk a bit about the most recent dynamic update! We go into what was on the devs minds going over the battle box casters, tweaks to various factions, as well as dig a little into what we can expect going into the Retribution of Scyrah CID coming up very soon! Will is always great to have on, so we hope you enjoy this one. See you all next week where we will talk a bit about the lists for the new Brawlmachine league!

 Line of Sight Episode 146: Knee Jerks and Hot Takes - How to Prepare for Dynamic Updates | File Type: audio/mpeg | Duration: Unknown

Line of Sight Episode 146: Knee Jerks and Hot Takes - How to Prepare for Dynamic Updates

 Line of Sight Episode 145: Death and Defiled Archon Overview | File Type: audio/mpeg | Duration: Unknown

The team is here, and we’ve got rules! The Death and Defiled Archon playtest rules were spoiled on a Privateer Press Insider recently, and we’re here to talk a bit about how and where these will fit into the game. Bust out your 3” melee scythes and fully boosted Hellfires, cause these are some spicey new toys we’ll get to play with!

 Line of Sight Episode 144: Target Priority For Meta Lists | File Type: audio/mpeg | Duration: Unknown

On our 144th episode of Line of Sight, the whole crew gets together to talk a bit about one of the more integral parts of competitive Warmachine: target priority. We go over some common meta lists, from Strange Bedfellows to Primal Terrors, and talk a bit about what the integral parts of the list are and how those things might be dealt with or killed.

 Line of Sight Episode 143: Sportsmanship, Teaching, and Spoilers | File Type: audio/mpeg | Duration: Unknown

Line of Sight Episode 143: Sportsmanship, Teaching, and Spoilers

 Line of Sight Episode 142: Warcaster Collision Course Kickstarter Overview | File Type: audio/mpeg | Duration: Unknown

The three of us jump on for a long one as we do a full breakdown of everything available in the second Warcaster Kickstarter, Warcaster: Collision Course. We discuss the new models, what each tier looks like, how the rewards system is put together, as well as the known rules for the Empyrean command box and vehicle. Stay tuned next week, we're gonna step away from Warcaster for a bit and get to some tasty Warmahordes!

Comments

Login or signup comment.