Game Design Zen show

Game Design Zen

Summary: What happens at the intersection of game design, life, and the pursuit of excellence? Game Design Zen is your #1 resource for the science, art, and business of developing better games. Whether you are just getting started in this crazy business, or have the wisdom that comes from weathering the storms, there is always room to level up. Curtiss Murphy : Your host is a seasoned veteran with over 12 years in the gaming industry, spanning AAA, Indy, and military training games. He is an award winning speaker, author, and game designer. He presents with a unique blend of energy, science, and stories that have earned him invitations to conferences across the country. He gives the yearly keynote at the National Science Foundation Edugaming workshop, has decades of development experience, and is widely recognized as a thought leader in serious games. He is a speaker, consultant, and game designer. Join the conversation as we travel the path of game design, life, and the pursuit of excellence! http://www.gamedesignzen.com Topics : Game Design, Flow, Paradox of Choice, Simplicity, User Interface Design, Player Perspective, Goals, Feedback, Monetization, Free to Play, Premium, Team Dynamics, Communication, Mindset, Software Engineering, AAA, Indy, Serious Games, Retention, Addiction, Game Loops, Mechanics, Getting a Job, Story, and Mystery Box.

Join Now to Subscribe to this Podcast
  • Visit Website
  • RSS
  • Artist: Curtiss Murphy: Speaker, Consultant, and Game Designer
  • Copyright: Copyright © Gigi Games, LLC 2015

Podcasts:

 006 : Dropping The Gauntlet! Build Your First Game | File Type: audio/mpeg | Duration: 25:44

Game Design Zen : Episode 006 My wife dropped the gauntlet – “6 episodes by Christmas!” This episode explore the gauntlet that leads to building your first game, with some inspiration, practical advice, and real life stories. My Wife Threw the Gauntlet … Continue reading →

 005 : By Request! The Game Design of Squares, Circles, and Triangles | File Type: audio/mpeg | Duration: 31:05

Game Design Zen : Episode 005 What should I talk about? When I asked my friend, there was no hesitation – “Squares, Circles, and Triangles.” I asked, “Really?” And he answered, “It was my favorite! You said it would change … Continue reading →

 GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma | File Type: audio/mpeg | Duration: 30:35

Game Design Zen : Episode 004 What is our most important skill? Though we need creativity, logic, and business, the path to excellence is the rocket surgery of Story, Yes And, and Charisma. This episode tackles practical ways to communicate … Continue reading →

 GDZ 003 : Level Up! Portfolios, Finishing, and Next Steps | File Type: audio/mpeg | Duration: 32:34

Game Design Zen : Episode 003 How can you level up? Whether breaking in, or looking for the next opportunity, we pursue excellence through deliberate practice – building a portfolio of finished projects. Stand apart, improve, and level up. The … Continue reading →

 GDZ 002 : Flow – The one design idea you must know | File Type: audio/mpeg | Duration: 34:41

Game Design Zen : Episode 002 What is the one thing you must know? When we play games, we become so involved in the activity that nothing else seems to matter. Minutes can be so intense they feel like an hour, … Continue reading →

 GDZ 001 : How much is enough? The Paradox of Choice for Game Design | File Type: audio/mpeg | Duration: 35:41

Game Design Zen : Episode 001 How much is enough? With Sid Meier defining games as a series of interesting and meaningful choices, we often stuff in as many choices as possible! In this episode we explore World of Warcraft … Continue reading →

Comments

Login or signup comment.