The Covenant Cast
Summary: We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.
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- Artist: Covenant
- Copyright: Copyright © 2019 Covenant TCG Inc.
Podcasts:
After many years of a frustrating "two steps forward, one step back" approach, Fantasy Flight Games announced the end of Star Wars: Destiny. We discuss what that might mean for us, for FFG, and for the future of the expandable format. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
Unofficial sources have confirmed that Fantasy Flight Games experienced significant layoffs this week, mainly affecting the RPG and Digital teams. We discuss the potential reasons for this move, and what it might mean for the future. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
Godtear utilizes excellent starter products, pre-assembled models, and a streamlined rulebook to get players to the table almost instantly - and what awaits them, perhaps unexpectedly, is a heavy strategy game. Is that a problem? Using Arena Rex, Crisis Protocol, and X-Wing as examples, we do our best to find the answer. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
Hot off the heels of a third Marvel Champions release date change, we discuss the uncertainty present in the tabletop gaming industry, how it happens from a retailer perspective, and why it matters. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
Boggs joins us for a chat about his journey from South Korea, to Netrunner, to being on the design team of arguably the biggest title of the year - the Marvel Champions LCG.
Marvel Champions, Crisis Protocol, and KeyForge point to an underlying evolution in product development and distribution. Champions shows a new way for LCGs, Crisis Protocol breaks out of complexity and faction-specificity, and KeyForge shows a long tail on unique games. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
KeyForge sees its third set, Worlds Collide, this weekend, and we reflect on the journey from Call of the Archons, through Age of Ascension, to Worlds Collide - in the context of KeyForge occupying a very special place in the hobby. With FFG providing a solid foundation for design and OP, and continuing to build it in an intentional way, KeyForge has a bright future ahead. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
Today is the official release date for the Marvel Champions Living Card Game, and we take a moment to soak it all up, discussing the strategy guide, unexpected favorite decks, Cosmic Tokens, and Champions Weekend. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
We're so ready for the upcoming Marvel games. Things kick off with Crisis Protocol a week after the Move Set videos, continue into the Champions chaos with early and non-existent release dates, and conclude with a recap of Zach's experience at Star Wars Worlds.
Fresh off of an 8 hour live play of the Marvel: Crisis Protocol miniatures game, we give our first impressions of the game - including both its relevance to the industry and an evaluation of the system itself. We expect these views to evolve and develop over time as we gain experience with Crisis Protocol, and look forward to sharing more as we go along! Find all previous casts, as well as Crisis Protocol products and subscriptions on our website: https://teamcovenant.com
With Zach fresh off of a Destiny Prime Championship, the evolving discussion about tournaments, prizes, winning, and self realization re-emerges. This time, an unexpected depth is explored - one that deals more with human psychology than tabletop gaming tournaments. Find all previous casts, as well as learning content and products on our website: https://teamcovenant.com
KeyForge has recently done a tremendous job of playing to its strengths, and in light of those discussions, we take a look at how publishers and local retail can best play to theirs.
The Vaultwarrior tournament series brings a $200,000 tournament circuit to KeyForge. Cash prizes have both failed and succeeded in the past, so is this the right approach for KeyForge? We bring a lot of historical skepticism to this topic, but the discussion turned out to be a surprising one.
With Stonemaier's latest in-demand game, the same conversations and disappointments have erupted from every part of the publisher-distributor-retailer chain - but shouldn't that be expected when the systems were never built to accommodate these kinds of titles? There is value in direct sales, distribution, and local retail, but a realignment must occur if the goal is to maximize each.
The tabletop game store environment continues to shift, and more retailers are asking: play space or products on shelves?