The Division Podcast
Summary: Welcome to Tom Clancy's The Division; a truly unique, next-gen, online, open-world, RPG.
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- Artist: Massive Entertainment
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Podcasts:
In this State of the Game, Yannick drops a few bombs. Stash size? Listen to find out more!
Hamish talks to Alex Irvine about how New York Collapse, the companion Survival Guide for The Division was created. How do you write a book with so many layers? Only Alex knows. BUY IT NOW: www.newyorkcollapse.com
Survival is a thing! You may have been caught unawares by the sneaky drop of the PTS yesterday so I thought it'd be nice to slow things down to catch up with Matthieu (Lead Game Designer) and Fredrik (Weapons Guy) to talk about some of the things you may have missed. Enjoy!
Yannick and Hamish talk about some of the upcoming changes that you might begin to expect from 1.5 as well as go over the current issues for the week. Enjoy!
Hamish, Yannick and Petter give the new mics a test run in the fancy "Podcast Corner". Spoilers, it's really just a dark corner of an ever increasingly cramped room. Whoops.
We're back with a new State of the Game after the recent release of 1.4. There are still things to do, but 1.4 is looking like a huge step forward for The Division. Let's go!
1.4 has a release date! We'll be dropping it on all platforms on Tuesday October 25th and in this podcast, Fredrik and Drew tell us what their experience was like with the brand new PTS workflow.
Today Nikki Kuppens, Senior Game Designer, joins us State the Game; lending an all-knowing brain to discussions about loot. Find out what to expect from Week 3 of the PTS for the upcoming Update 1.4!
Welcome to the very first Podcast for State of the Game! We hope you enjoy being able to find out all the latest news directly from whatever you listen to your podcasts on, just be sure not to yell NERF too much in public. That'd be weird.
Noel Walling and Jeremy Estrellado chime in with some behind the scenes info on Dragon's Nest, our latest Incursion. Also, who wouldn't want to know more about these guys?!
Come behind the scenes at E3 with Hamish, Boomslangg and SkillUp! We managed to find a not-so-quiet corner of the Ubisoft Lounge to chat about all the latest news that recently dropped at E3 in L.A.
Hamish and Yannick do the first ever LIVE podcast. If you didn't manage to catch it on Twitch, this one's for you; take it on the bus, the train, your daily commute or even listen to it in the bath. Actually, don't do the bath thing... electricity and water are dangerous.
Anders Holmquist, Technical Director talks to Hamish Bode about how the servers for The Division operate and some of the recent misinformation that has made its way onto the internet. This is our first one-on-one podcast so you can expect something a little bit different.
We're back! In Episode 9, Hamish talks to Lead Game Designer, Matthias and Lead Economic Designer, Andrada about the evolution of The Division as we get closer to our first Incursion and Update 1.1. Welcome back.
Community Developers, Hamish and Yannick, are joined by Associate Live Producer, Kevin Goyon and Lead Game Designer, Mathias Karlson for an Alpha takeaway discussion. In the following discussion the team dives into how the Alpha has improved the development of the game and what to expect with the Closed Beta which starts January 28 for Xbox One and January 29 for PlayStation 4 and PC.