The raywenderlich.com PodcastThe raywenderlich.com Podcast show

The raywenderlich.com PodcastThe raywenderlich.com Podcast

Summary: Join Mic and Jake as they discuss every aspect of app development with well-known characters from the developer community. Primarily focusing on Apple technology, but with the occasional dip into other platforms. Find out more at raywenderlich.com

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Podcasts:

 Mobile Design with Alli Dryer – Podcast S03 E03 | File Type: audio/mpeg | Duration: 29:51

Welcome back to season 3 of the raywenderlich.com podcast! In this episode, learn about mobile design with Alli Dryer, creator of capptivate.co - how to learn design, how to find designers, common design mistakes, and more! [Subscribe in iTunes] [RSS Feed] Transcript Note from Ray: This is our first time adding a transcript to the podcast. Let us know what you think, and if this is something you'd like to see us keep doing! RWDevCon Mic: Hey, Jake. Jake: Hey Mic, how are you doing? Mic: Not so bad, you? Jake: Pretty good, pretty good. It's been a good week. Mic: You all set for RWDevCon next week? Jake: I am still getting set yes. I’ll be ready when the time comes. Okay, how about you? Are you ready? Mic: Just about yeah. Jake: Got all your presentations in order? Mic: I'm just doing the final run through of each one now. The prep work’s done; this is just the final, final, final check before I send everything over to Ray to package up and distribute off to the guys that are coming, but yeah, pretty much there. Jake: It took a lot more prep work than I thought it would, but I think because of that it's going to end up being a pretty good conference. I feel like when it comes I’ll be quite well prepared. Mic: Yeah, I think it's going to be epic. I think I put a thing on Twitter a while ago - I've been to a few conferences and I've spoken at a conference before, but I've never known as much work and planning and effort go into a conference that at least I've been to as this. I think it's going to be really enjoyable. I think the fact that it's tutorials rather than just sit and watching somebody talk for 30 minutes you're going to come away really feeling that you’ve learned something in each session which I think’s going to be great as well. Jake: Yeah, I agree. I agree I think people will feel like they really, I mean when you go to a conference I think it's hit and miss. Sometimes you come out feeling like wow that was packed I learned so much. Then, other times you're like it was interesting but I might’ve enjoyed a session, but you don’t necessarily feel like I'm going to hit the ground running tomorrow when I start using this or whatever. Mic [02:00]: Yeah, I definitely think you're going to learn some skills in the conference that you can definitely take straight and start applying them to whatever you're doing. I definitely think it's the way to go for this particular conference. I'm really, really looking forward to it. Mic and Jake's Experience w/ Designers In this episode of the podcast we’re going to be talking about mobile design: design inspiration, developers doing their own design work, that kind of thing. I know that you tend to do a lot of contract work Jake. Do you, more often than not, work with a designer or do you a lot of the design work yourself? Jake: I do usually work with a designer, so it's interesting. In the earlier days of the iOS ecosystem when I was getting started I did most of the design myself. I did a lot of games. I didn’t necessarily do the graphics but I would work with other programmers that were doing graphics or I would do the, I didn’t necessarily draw sprites or game art, but I would do backgrounds and I would do menus and layouts and stuff like that. As the iOS ecosystem as gotten more competitive and the polish level has gone up, I found myself doing less design work because I'm not a designer. I'm pretty weak at least when it comes to actually drawing a button or picking out a color scheme or whatever. That’s certainly not my strong point. How about you? Mic [04:00]: Yeah, in the early days, like you, did much of my design work myself. I do know me way around Photoshop and more recently Sketch. I can do design work,

 Scene Kit with David Rönnqvist – Podcast S03 E02 | File Type: audio/mpeg | Duration: 27:51

Welcome back to season 3 of the raywenderlich.com podcast! In this episode, we talk with David Rönnqvist to take a deep dive into Scene Kit, Apple's high-level general-purpose 3D framework. [Subscribe in iTunes] [RSS Feed] Our Sponsor * PaintCode is a unique drawing app that automatically turns your drawings into Objective-C or Swift code. With this, you can make your apps truly resolution-independent! Interested in sponsoring a podcast episode? We sell ads via Syndicate Ads, check it out! Links and References * David's Book - 3D Graphics with Scene Kit * David's Blog - ronnqvi.st * David's Bézier Path Article - Thinking like a Bézier path * David's Scene Kit Article for objc.io - Scene Kit * For Jake's Scene Kit chapter - iOS 8 by Tutorials * COLLADA File Format * David on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this episode of our podcast. Stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 Apple Pay with Erik Kerber – Podcast S03 E01 | File Type: audio/mpeg | Duration: 31:14

Welcome to season 3 of the raywenderlich.com podcast! In this brand new season, we're switching things up a bit with the following format: * A 10-minute overview of the topic with Mic & Jake, followed by: * A 20-minute technical discussion with a special guest Our hope is that this does a better job familiarizing you with each topic, and helps you get to know Mic & Jake a bit better. Let us know what you think! :] In this episode, we talk with Tech Editor and Tutorial Team Author Erik Kerber, to discuss Apple Pay - how it works, and how you can integrate it into your own apps. [Subscribe in iTunes] [RSS Feed] Our Sponsor Interested in sponsoring a podcast episode? We sell ads via Syndicate Ads, check it out! Links and References * Apple Pay announcement video * Apple Pay Overview * Apple Pay for Developers (Apple's resource page) * Erik's Apple Pay Tutorial * Erik on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this episode of our podcast. Stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 Unit Testing with Ellen Shapiro – Podcast S02 E10 | File Type: audio/mpeg | Duration: 33:59

Welcome back to season 2 of the raywenderlich.com podcast! This is the last episode of season 2. We're going to take a break for a few weeks, but we'll be back with Season 3 in late January! In this episode, we talk with Tutorial Team member and RWDevCon speaker Ellen Shapiro, to discuss Unit Testing - why you should do it, common misconceptions, and tips and tricks for Unit Testing in practice. [Subscribe in iTunes] [RSS Feed] Our Sponsor * rssheap: rssheap is a web based reader for software developers. You subscribe to tags you are interested in (iOS, Swift, Objective-C, etc.) and rssheap will find great articles for you to read. Check out their Android app too! Interested in sponsoring a podcast episode? We sell ads via Syndicate Ads, check it out! Links and References * KIF - iOS Integration Testing Framework * iOS UI Testing with KIF tutorial * iOS 7 by Tutorials (has unit testing chapter) * iOS 7 by Tutorials (has another unit testing chapter) * Ellen's company (they're hiring!) * Ellen on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this episode of our podcast. Stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 Metal with Warren Moore – Podcast S02 E09 | File Type: audio/mpeg | Duration: 25:51

Welcome back to season 2 of the raywenderlich.com podcast! We hope you've been enjoying the new weekly format of the podcast so far. There's only 1 episodes left in season 2! In this episode, we talk with Warren Moore, author of the upcoming book Metal by Example, to take a deep dive into Metal, Apple's new API for GPU-accelerated 3D graphics. [Subscribe in iTunes] [RSS Feed] Our Sponsor * Mandrill: Mandrill is a scalable, reliable, and secure email infrastructure service from the folks at MailChimp. Sign up with promo code ray, and you’ll receive 50,000 free email sends per month for your first six months of service! Interested in sponsoring a podcast episode? We sell ads via Syndicate Ads, check it out! Links and References * iOS 8 Metal Tutorial with Swift: Getting Started * iOS 8 Metal Tutorial with Swift Part 2: Moving to 3D * Apple's Metal site * Metal Programming Guide * Metal By Example * Warren's blog * Warren on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this episode of our podcast. Stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 CocoaPods with Orta Therox – Podcast S02 E08 | File Type: audio/mpeg | Duration: 33:19

Welcome back to season 2 of the raywenderlich.com podcast! We hope you've been enjoying the new weekly format of the podcast so far. There's only 2 episodes left in season 2! In this episode, we talk with Code Team member Orta Therox, one of the core contributors to CocoaPods, to take a deep dive into CocoaPods: past, present, and future. [Subscribe in iTunes] [RSS Feed] Our Sponsor * MyAppConverter: The world's first true native mobile code converter that lets convert your iOS source code instantly and automatically to be a native Android app. Interested in sponsoring a podcast episode? We sell ads via Syndicate Ads, check it out! Links and References * cocoapods.org: The official site * cocoapods.org/about: Learn about the team behind CocoaPods (and stay tuned for Orta's epic update!) * guides.cocoapods.org: Tons of helpful guides on using CocoaPods * Introduction to Cocoapods Tutorial * CocoaPods Tech Talk Video * Starting Open Source * Carthage * JSDecoupledAppDelegate * ReactiveCocoa * FBSnapshotTestCase * Orta on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this episode of our podcast. Stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 WatchKit with Ben Morrow – Podcast S02 E07 | File Type: audio/mpeg | Duration: 30:01

Welcome back to season 2 of the raywenderlich.com podcast! We hope you've been enjoying the new weekly format of the podcast so far. There's only a few episodes left in season 2! In this episode, we talk with Tutorial Team member Ben Morrow, organizer of the recent WatchKit Hackathon, to discuss our initial impressions of the new WatchKit SDK. [Subscribe in iTunes] [RSS Feed] Links and References * WatchKit Initial Impressions * WatchKit Tutorial with Swift: Getting Started * Video Tutorial Series on WatchKit * WatchKit Hackathon Videos * Ben Morrow on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this episode of our podcast. Stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 Unity with Brian Moakley – Podcast S02 E06 | File Type: audio/mpeg | Duration: 30:52

Welcome back to season 2 of the raywenderlich.com podcast! Remember that among the many changes in this season, we are now moving to a weekly (and shorter) format - so we're cracking along with episodes (6 already)! In this episode, we talk with Brian Moakley, employee #1 at Razeware LLC (the company behind this site), and the developer of a 18-part Introduction to Unity video tutorial series. In this episode, we take a deep dive into Unity, a powerful tool for making 2D and 3D games on iOS, Android, Mac, Windows, and more. [Subscribe in iTunes] [RSS Feed] Links and References * Unity web site * Introduction to Unity video tutorial series * Unity 2D Tutorial: Getting Started * Employee #1 * Jeff LaMarche switching from Unity to Unreal * Physically Based Shading in Unity 5 * Math Ninja (the game Brian is porting to Unity) * Blizzard's Hearthstone runs on Unity * Xbox One Developer Program * Cocos2D vs Sprite Kit vs Unity 2D Tech Talk Video * Brian Moakley on Twitter Contact Us * Jake Gundersen on Twitter * Mic Pringle on Twitter * Email the Podcast Team Where To Go From Here? We hope you enjoyed this podcast, and the changes we made for season 2. Remember - we're now on a weekly format, so stay tuned for a new episode next week! :] Be sure to subscribe in iTunes to get access as soon as it comes out! We'd love to hear what you think about the podcast, and any suggestions on what you'd like to hear in future episodes. Feel free to drop a comment here, or email us anytime at podcast@raywenderlich.com!

 2D Game Art: The raywenderlich.com Podcast Episode 6 | File Type: audio/mpeg | Duration: 63:52

Learn how to hire or make art for your 2D game and find out about the latest news from Facebook's F8 developer conference, with special guests Mike Berg, Ryan Nystrom, and Vicki Wenderlich.

 Going Indie: The raywenderlich.com Podcast Episode 5 | File Type: audio/mpeg | Duration: 64:37

Learn what it's like to be an indie iOS developer, from succeeding on the App Store to schedules and motivation, with our special guest David Smith.

 iOS Dev Tools: The raywenderlich.com Podcast Episode 4 | File Type: audio/mpeg | Duration: 65:44

Learn about the best iOS Dev Tools from git clients to color pickers to database tools and more, with our special guest Adam Swinden.

 Cocoa Design Patterns: The raywenderlich.com Podcast Episode 3 | File Type: audio/mpeg | Duration: 69:37

A discussion of Cocoa Design patterns such as MVC, delegates, observers, and more. We also discuss the recent controversies over trademarks in app names, from Candy to Paper to the number 53.

 Objective-C Style and Runtime: The raywenderlich.com Podcast Episode 2 | File Type: audio/mpeg | Duration: 58:13

Objective-C style guide discussion with Nick Waynik, Interview and Objective-C runtime tech talk with Matt Galloway, author of Essential Objective-C 2.0, and a discussion of useful resources to learn iOS development.

 Introducing the raywenderlich.com Podcast: Episode 1! | File Type: audio/mpeg | Duration: 1:03:38

This first episode of the raywenderlich.com podcast includes an interview with Mike Daley (creator of Particle Designer and Glyph Designer), a discussion about console games vs. mobile games, and a dive into the new 2D framework for making games on iOS: Sprite Kit.

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