Accidental Tech Podcast
Summary: Three nerds discussing tech, Apple, programming, and loosely related matters.
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- Artist: Marco Arment, Casey Liss, John Siracusa
Podcasts:
Special early WWDC-week episode: Reactions to the keynote, new Mac Pro, and iOS 7.
Modernizing AppKit, wrapping old C APIs, type inference, Haswell and 15\" Retina GPUs, Mac Pro speculation, WWDC predictions, and iOS 7 wishes.
Why Marco sold The Magazine, teasing apps before launch, Tim Cook at AllThingsD, and WWDC predictions for OS X.
Money and happiness, Tumblr and Yahoo, the Xbox One, and the messy world of TV-connected boxes.
Our theme song, too many to-do apps, Google I/O keynote reactions, localization, Google kicking Apple's butt in services, Google Play Music All Access Glass Map Hangouts, and Apple's quietly updated Javascript bridge.
Tick-tock in iOS, PHP framework theory, passwordless logins, the Mac Mini's accidental success, the word "podcast", and Apple providing a sync platform for developers.
The WWDC ticket lottery, why Marco sold Instapaper, future app prospects, developer motivation, and iOS 7 speculation.
Laptops in school, getting tech jobs, mail servers and spam, Steve Jobs' direct commentary, WWDC tickets, going ticketless or watching WWDC videos at home, Cook's hints on the earnings call, bored consumers, and Marco's mom's first smartphone.
The PC-sales downturn, PCs in business, Apple and IT departments, past and future Tablet PCs, and predictions for Microsoft Office for iOS.
Giving Dave Morin the benefit of the doubt, Facebook Home, tech giants maintaining their own OSes, Google forking WebKit, and Panic's Status Board.
Summly and Yahoo, retaining good tech talent, why iCloud sync doesn't work well, whether it's fixable, and whether you should use it even if it gets fixed.
Buying a TV, regular people and high-DPI screens, the amazing Mac lineup that we barely care about, revisiting the Microsoft Store, and why Garageband's support of Audiobus is so interesting.
Google Reader shutting down, the RSS market and client architecture, demand for Google I/O and WWDC tickets, Apple pessimism, and diversifying the iPhone line.
The Mac Pro's future, launch and app considerations for a bigger iPhone, Visual Studio's ease of use, the future of Objective C, and migrating a platform's API to a new language.
Small-camera design, Sony RX1, Apple and casual gaming, Solitaire and Minesweeper, original Game Boys, iOS default mail/browser/calendar apps.