Moving Pixels
Summary: Sponsored by PopMatters.com, this podcast analyzes video games and their relevance to culture.
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- Artist: PopMatters
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Podcasts:
Gearbox hasn't reinvented the wheel with Borderlands 2, but they have managed to improve the wheel in just about every way.
This episode of the Moving Pixels podcast explores what FTL so cruelly does to us and considers whether this is a universe too arbitrary to be fair to its players.
The new episode of The Walking Dead suggests that, perhaps, we have less control over the outcomes of this game known now for its commitment to player choice. We consider this week what the impact of losing control is on the player's experience.
Is the design of Sleeping Dogs's open world vision of Hong Kong a sufficiently unique experience by comparison to its forerunners?
When is a game a clone and when is it simply an example of a genre?
Almost 10 years after its release, gamers are still talking about X-Com. This week, so are we.
Doom, Space Invaders, Contra, light gun games, the variations on how we can murder pixels on a screen seems nearly limitless.