The 2 Half-Squads: Advanced Squad Leader Podcast
Summary: The 2 Half-Squads is the only podcast dedicated 100% to Advanced Squad Leader. Join Dave and Jeff for an informative, frolicking hour of ASL talk. It's tactics and antics, tips and quips, guns and puns, strategy and comedy. It's ASL like you've never heard before!
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Podcasts:
Ken Dunn makes an appearance at long last on our program, along with Multi Man Publishing's very own Perry Cocke. Ken has designed a boatload of ASL goodness in the form of many scenarios. He is also the man that brought us Operation Veritable, and the ASL Starter Kits (but that is a story for another show). Ken offers many fascinating insights into the behind the scenes efforts at
Hope you enjoy the brief banter about Chili Parties, before we get in to what Dave has played lately which is ASL Scenario 206: A Line Too Thinly Held. Dave is defending with the Americans against Dave T's North Koreans who are attacking at night. We then finish the prisoner rules/quiz section (finally). This portion covers how we move our prisoners around the Advanced Squad
It's time to do something really spooky. Play Advanced Squad Leader in miniature! That's a really scary and FUN idea, boys and girls! We are thrilled to have Hayes Wauford join us for this episode and have him compare notes with Dave about how each of them approached the task at hand. Hayes has made some fantastic WWII terrain for his games and you can hear about it here.&
Let's attempt to untangle the prisoner rules shall we? We saw Rich help us out with that tangled web in Episode 302 and we learned a lot. So, it's time for a little quiz show style rule review. The banter is a bit long on this one but Dave takes the time to discuss his little vacation. The one that made this episode a tad late. There are pictures included on the Youtube
304 packs a punch. The saga of the invasive animal species continues as Dave recounts the adventure of the attacking squirrel, and Jeff relates his big fish stories. Dave's been playing Scenario WO42 Spartan Style with Dave Timonen and in the box is Green Hell of Inor! We round this episode off with an entertaining round of Quiz Show with Team Spilky against Team Black Riders of the
Chad Cummins and Chuck Hammond (or do you say Chuck Hammond and Chad Cummins?)lend some serious heft to this show. They share the delightful story of how Hazardous Movement began, from it's humble beginnings to the massive global domination that they now enjoy. The scenarios in their packs promise to bring the fun back to your ASL game, and they promise to be well play-tested and therefore,
Prisoner counters make great zombie counters.Joined once again by Rich Spilky we are able to provide some real quality content. Rich guides us through three of his famous charts. The first is the IFT and CC Effects on Guarding Units and Firepower, the second is chart 26a Effects of No Quarter, and the third is a complex looking but actually very elegant and simple chart, entitled 26b
Three is a nice number. There are three products featured in the photo. Three deluxe boards in WO #13. Three sides to the triangle on the three player pack. In spite of that, we have two boxes to open on this show. So many ASL treasures. So little time. The first is the the Three-Player Pack from the gents who produce the March Madness stuff. Dave presents a close look at those
Rich, Mike and Jared return to the Remote Broadcast Foxhole and join us in a serious Roundtable conversation about our love of the game. We can tell you why Advanced Squad Leader is the greatest game in the world. We also tackle that age old question that we find on so many forums, "Does ASL teach history?". Then we compare and contrast wargames with fantasy games. But, before that,
Sword and Flame: Manila is here as you most likely already know. We take a look in that big ole box and are wowed by the size of the map in there. Well it's folded up and in many sections, but when it is assembled it is BIG! You're going to need to play on the floor of your garage we thinks. Once again our fans send us some entertaining and informative letters. We announce a new contest as
This episode is a must listen. Well, we think all of our episodes are must listens but what do we know? The most excellent ASLer Jim Bishop honors us with his presence and knowledge, and he provides us with a fascinating hour of Advanced Squad Leader talk. Don't forget you can watch us on our Youtube channel. SHOW TIMES1:00 - NO Banter1:01 - Jim Bishop1:00:40 - Total
It's the return of Box Art Review. We take a look at the artistic qualities of the new Hollow Legions cover art. Ken Smith still has what it takes! In fact, he has gotten better. The concealment rules are wrapped up here in part three, starting at rule 12.152 Searching and ending at 12.42 bypassing concealed units.In the Box is The Very Best of March Madness scenario pack from the
Gather round if you dare while we croak up some horrifying, shocking, furry, and paralyzing banter about household pests and possums. These stories will have you running for the cover of a pest free home. Speaking of mice, if you would like a free Mythical Mighty Mouse Bundle then send us an email with Micky Plays ASL in the subject line by June 10, 2022 and we will enter you in the
Join us in the Broadcast Foxhole for a discussion of Dave's new art acquisition. We want to stress that the work by George Parrish now belongs to all of us in the ASL community. It has been secured for the ages. We discuss a recent game of ASL Scenario 206 Hey That Ain't a ROK! and show the progress on this wonderful scenario. Then we cover (as best we can) the Concealment Rules.&nbsp
It's the magnificent Dr. Martin! Rex was the editor for The General magazine that provided so many of us with so much gaming knowledge and entertainment. He takes us back to the Avalon Hill days and on a walk through his history in video games as well. You will most likely want to read his thesis paper titled Cardboard warriors: the Rise and Fall of an American wargaming subculture, 1958-1998. He