Another Castle show

Another Castle

Summary: Another Castle is an interview show focusing on creators and thinkers in the New York game development scene. It is hosted by Charles J Pratt and produced and edited by Noah Sasso, with music by Chris Graves and art by Rachel Morris.

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Podcasts:

 A Conversation with Kevin Cancienne | File Type: audio/mpeg | Duration: 0:58:10

Kevin Cancienne, the Director of Game Development at area/code, dropped by to talk about his career as a game developer in New York City.

 A Conversation with McKenzie Wark | File Type: audio/mpeg | Duration: 0:59:28

Professor of media theory, McKenzie Wark, talks about his book Gamer Theory, and the Situationist International.

 A Conversation with Jeremiah Johnson | File Type: audio/mpeg | Duration: 0:58:57

Legendary chip musician and digital artist, Jeremiah �Nullsleep� Johnson, stopped by to talk about his work as well as the joy of �shmups�..

 A Conversation with Adam Parrish | File Type: audio/mpeg | Duration: 0:56:36

Adam Parrish sits down to talk about his work in interactive fiction, his thoughts on language in games, and argues with me about whether or not we can look at games as 'texts'.

 A Conversation with Greg Costikyan | File Type: audio/mpeg | Duration: 0:58:50

Greg Costikyan talks about his long career in game developement, from his early board games to his current projects. He also discusses the problems with the game industry and what gives him hope for the future.

 A Conversation with Mark Essen | File Type: audio/mpeg | Duration: 0:56:39

Mark Essen, also known as 'messhof' sits down and talks about his short but so far illustrious career as a game designer. From his high school days to his rise as the art world's favorite game developer.

 A Conversation with John Sharp | File Type: audio/mpeg | Duration: 0:59:32

John Sharp talks about his switch from art historian to game designer and professor of game studies. He also talks about games and art, his upcoming conference and his love of sports.

 A Conversation with Wade Tinney | File Type: audio/mpeg | Duration: 0:44:49

Wade Tinney sits down to talk about his career in games, starting his company Large Animal Games, and the New York scene.

 A Conversation with Wes Erdelack | File Type: audio/mpeg | Duration: 0:57:51

Wes Erdelack, aka Iroquois Pliskin, talks about his blog Versus CluCluLand, what philosophy can tell us about games, and whether games are 'real' or not.

 A Conversation with Eric Zimmerman | File Type: audio/mpeg | Duration: 0:59:45

Eric Zimmerman talks about his career as a game designer and theorist, as well as the history of his compant GameLab.

 A Conversation with Heather Chaplin | File Type: audio/mpeg | Duration: 0:59:48

Heather Chaplin talks about her book Smart Bomb and tells stories about her favorite game developers. She also discusses her famous GDC rant.

 A Conversation with Richard Rouse III | File Type: audio/mpeg | Duration: 0:54:30

Richard Rouse III talks about his long career in the game industry, as well as writing one of the first books on game design.

 A Conversation with Jesper Juul | File Type: audio/mpeg | Duration: 0:49:50

Jesper Juul discusses his career, the balance between theory and practice, and what kind of games he likes to play.

 A Conversation with Greg Trefry | File Type: audio/mpeg | Duration: 0:59:28

Greg Trefry discusses the design of casual games, creating and running the Come Out and Play festival, and the aesthtics of game mechanics.

 A Conversation with Anna Anthropy | File Type: audio/mpeg | Duration: 0:59:53

Anna Anthropy discusses her games and the craft of game design.

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