Boris TV Tutorials and Podcast
Summary: Video tutorials from Boris FX, a leading developer of visual effects, compositing, titling, and workflow tools for broadcast, post-production, and film professionals
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Podcasts:
HBO's The Newsroom was nominated for an Emmy last week for Outstanding Main Title Design. In the latest episode of Boris TV, Paul Ezzy teaches you how to recreate the stylized 1950s retro tv look of the show's opening sequence using Boris RED in Adobe Premiere Pro. Filters covered: BCC Scanline, BCC Hue-Sat-Lightness, BCC Bulge, and BCC Glow. You'll end up with a final project that will even make Will McAvoy proud.
To celebrate the 4th of July this week, Paul Ezzy teaches you how to quickly create a fireworks display in Adobe After Effects to add to your hometown skyline (simply swap out the image). Based on BCC Particle Emitter 3D, you'll create four different displays - from basic to explosive that rival the Boston Pops Fireworks Spectacular. Plus, learn how BCC Cartooner or BCC Pencil Sketch give you the freedom of using custom shapes. You can even download the original project files and use the premade template and presets. Happy Fourth of July from Boris FX!
J.J. Abrams loves lens flare effects. Boris FX's Paul Ezzy teaches you how to create a title sequence or trailer in Abrams style in just 3 simple tracks using BCC 8 AVX 8.2 (now available). Featuring BCC Lens Flare 3D, BCC Extruded Text, BCC Particle Emitter, BCC Light Sweep, and BCC Film Glow, plus two original presets. Perfect for "a galaxy far, far away."
In the third and final installment of All About Eyes, you'll take everything you learned in Part I: Iris Texture and Part II: Iris Dilation and map it to a 3D model. Armed with BCC 3D Objects and BCC Layer Deformer in Adobe After Effects, Paul Ezzy shows you how to create a realistic 3D eyeball, complete with 3D lighting and cameras. Next you'll discover how to dilate your iris in response to AE lights. And finally, you'll make your AE lights cast visible volumetric light with BCC Stage Light (new to BCC 8). The end result? An eerily atmospheric 3D eye that's fully integrated with AE lights & camera!
In Part I of All About Eyes, you created photorealistic iris texture using BCC Organic Strands in Adobe After Effects. Now it's time to add some animation to your eye. Led by Boris FX's own Paul Ezzy (once again), Part II delves into mimicking realistic iris dilation using BCC Organic Strands, BCC Sphere, and parenting. Learn how to parent strand lengths with movement, use equations, and write scale expressions. Also, featuring handy shortcut commands and quick tips.
The first in a 3-part series, Boris FX's own Paul Ezzy dives into creating a photorealistic eye in Adobe After Effects. Using BCC Organic Strands as the focal point in Part I, Paul details how to create iris texture by manipulating organic noise, strands direction, gradients, the opacity graph, movement, and other individual control features. Plus, he'll teach you how to further enhance your eye with blending techniques and the BCC Sphere effect to simulate realistic lighting. If you're tired of using stock images that don't allow you full creative control, and want your next sci-fi, medical, horror, or nature project to be eye-popping (pun intended), Part I of All About Eyes provides a solid foundation.
Want to channel Ken Burns on your next documentary? In just 15 minutes, experienced Avid editor C.G. Fell shows you how to master the BCC Pan and Zoom filter to create the effect made famous by the celebrated documentarian. From A/B workflow automation with high-res still images to manual custom animation using Avid's Advanced Keyframing to motion blurs and a close-up look at various image quality settings, you'll be a pro in no time.
Boris Soundbite quickly and accurately finds any word or phrase spoken in recorded media. Video editors, producers, and journalists can instantly play all occurrences of a spoken phrase in their media, then insert the perfect take into their project. In this video tutorial, Steve Kanter demonstrates Soundbite v2.1's audio indexing features and how the resulting XML data can be imported into Final Cut Pro X.
In this Boris TV episode, Kevin P McAuliffe creates a video wall in 3D space in just minutes using Boris Continuum Complete's Wild Cards filter in his Avid editing system. Not only is BCC Wild Cards easy to use, but it is quick to manipulate to produce stunning effects.
Watch Kevin P. McAuliffe take an audio clip and automatically animate BCC Film Glow to music using the built-in Beat Reactor. Many BCC effects integrate Beat Reactor and this tutorial shows you how to easily create animation as well as a neat trick to ensure that the effect animates evenly across three clips.
Kevin P. McAuliffe explains how simple it is to input and format text within Avid FX. By using color, gradients, outlines, drop shadows, and style presets, Kevin shows you how easy it is to make your text really pop.
Terence Curren of AlphaDogs talks to Boris TV about his experiences with Boris Continuum Complete. He discusses his favorite features and how Boris Continuum Complete has continually saved time and effort.
In this new Boris TV episode, Kevan O'Brien walks you through some of the subtleties of the new transitions found in Final Effects Complete Version 7. See how flexible the transitions are to use from within Avid editing systems and how they can be easily tweaked to give the desired effect.
Using Boris Continuum Complete's powerful Lens Flare 3D filter, Kevin P. McAuliffe shows you how to set up lighting effects in your favorite video editing system. First, Kevin demonstrates how to create multiple lights that blink automatically. Then, he combines BCC Extruded Text with BCC Lens Flare 3D to create a starting title sequence.
Boris Continuum Complete's Videoscope filter is a powerful tool for ensuring broadcast safe color levels at any stage of your project. In this video tutorial, Kevin P. McAuliffe shows you how to set up BCC Videoscope's waveform monitor and illustrates the filter's Zebra Pattern and Magenta settings for highlighting areas in your footage that are not broadcast safe.