Smoke Learning Channel
Summary: The official learning channel for Autodesk® Smoke® software, the all-in-one solution that connects editing and visual effects. The Autodesk® Smoke® Learning Channel provides tutorials of all levels to help you learn Autodesk® Smoke®.
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- Artist: Autodesk
- Copyright: © This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Permission is granted to translate these videos into other languages. Autodesk, Inc. some rights reserved.
Podcasts:
Part 7 - shows the INs and OUTs of the Alpha channel through the ConnectFX nodes. Explanations of how alpha flows through a node based composite and demonstrates two examples.
Part 6 - shows you how to transform your composites from layer based compositing to node based compositing and how that impacts on the alpha channel. Examples include converting matte containers to clips in ConnectFX, working with single passes in CFX.
Part 5 - Goes through an example of how alpha works with 2D text in the sequence. Basic example of how to put a title on a background as well as how to do to basic 3D compositing in the sequence using the RGBA text option.
Part 4 - This video goes through the explanation of how a matte container works in Autodesk Smoke. This includes explanations about version, primary and secondary video streams as well as shows the benefit of the matte container in your workflow.
Part 3 - After importing your files with alpha into Smoke, you can now composite them on layers in the sequence. This video shows you how to composite with the Axis Timeline FX with and without matte containers.
Part 2 - This videos shows you how to import files with their associated alpha channels. This deals with concepts such as embedded alpha, separate passes and matte containers.
Part 1 - This is the introduction to dealing with using Alpha Channels in Autodesk Smoke. This video gives an overview on about the alpha channel in an image with detailed explanations.
Normally you can select multiple transitions and adjust their duration and blending altogether. But this has never been the case with animation curves types like linear or S-shaped curves. This user tip shows how it is possible using a different method.
This quick 2 minute HOT TIP focuses on how to set up contextual views so you can view different aspects of your composite including the overall result.
This quick 2 minute HOT TIP focuses how to save individual nodes in ConnectFX as well as Action. So if you want to save a specific node in connectFX or a part of your Action 3D composite, than this tip will show you how to do it.
Learn how to access the settings as well as the implications and workflows that you need to do in order to work correct with pre-processing in ConnectFX.
This is the ability for you to adjust your media's import settings even though you have already imported the clip into Smoke and edited into a sequence.
This quick 2 minute HOT TIP focuses on using a great shortcut to help you move between colour corrected shots in the sequence without having to exit your colour correction editor. Allows you to move faster between shot to shot colour grading.
This quick 2 minute HOT TIP focuses on the QuickTime gamma shifting that you can encounter in Smoke. Use the handy HEADROOM option to control how the colour is managed in the QuickTime files to correctly display your pictures.
Export media or AAFs using the Smoke export window, full of presets and customisations