The Boagworld UX Show show

The Boagworld UX Show

Summary: Boagworld is a podcast about digital strategy, service design and user experience. It offers practical advice, news, tools, review and interviews with leading figures in the web design community. Covering everything from usability and design to marketing and strategy, this show has something for everything. This award-winning podcast is the longest running web design podcast with over 380 episodes.

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Podcasts:

 103. Bargain Basement | File Type: audio/mpeg | Duration: 00:50:23

Paul looks at doing usability testing on a budget. Marcus explores the perfect working environment and we review writemaps an excellent online tool for creating site hierarchies.

 103. Bargain Basement | File Type: audio/mpeg | Duration: 00:50:22

Paul looks at doing usability testing on a budget. Marcus explores the perfect working environment and we review writemaps an excellent online tool for creating site hierarchies.

 102. Worktime blues | File Type: audio/mpeg | Duration: 00:50:42

Paul looks at why you should have a training budget and how to spend it. Marcus looks at capturing requirements and Roo Reynolds introduces us to the possibilities of virtual worlds and their impact on web design.

 102. Worktime blues | File Type: audio/mpeg | Duration: 00:50:41

Paul looks at why you should have a training budget and how to spend it. Marcus looks at capturing requirements and Roo Reynolds introduces us to the possibilities of virtual worlds and their impact on web design.

 101. Delusional | File Type: audio/mpeg | Duration: 01:02:53

Paul finally looks at the subject of intranets. Marcus delvers deeper into the subject of rates and Andy Budd discusses getting design sign off.

 100. Live! | File Type: audio/mpeg | Duration: 00:58:48

The audio quality isn't as great as it could have been, there is a lot of background noise and we are even more rambling than normal. However, this is our 100th episode and we are both proud and excited to have got this far.

 100. Live! | File Type: audio/mpeg | Duration: 00:58:47

The audio quality isn't as great as it could have been, there is a lot of background noise and we are even more rambling than normal. However, this is our 100th episode and we are both proud and excited to have got this far.

 99. Don't Panic | File Type: audio/mpeg | Duration: 00:54:22

The importance of the favicon, what to do when the work dries up and an alternative approach to storing content in your CMS.

 99. Don't Panic | File Type: audio/mpeg | Duration: 00:54:22

The importance of the favicon, what to do when the work dries up and an alternative approach to storing content in your CMS.

 98. flybe Farce | File Type: audio/mpeg | Duration: 00:40:50

On this week's show: Paul looks at the ongoing role of the website manager. Marcus looks at when to allow a loss leading project and instead of an expert section we are looking at the ultimate web design reading list.

 98. flybe Farce | File Type: audio/mpeg | Duration: 00:40:51

On this week's show: Paul looks at the ongoing role of the website manager. Marcus looks at when to allow a loss leading project and instead of an expert section we are looking at the ultimate web design reading list.

 97. FoWA | File Type: audio/mpeg | Duration: 00:58:54

On this week's show: Paul proposes tactics for overcoming design by committee. Marcus talks about extracting a budget from clients and Dan Cederholm compares pixels, ems and percentages.

 97. FoWA | File Type: audio/mpeg | Duration: 00:58:54

On this week's show: Paul proposes tactics for overcoming design by committee. Marcus talks about extracting a budget from clients and Dan Cederholm compares pixels, ems and percentages.

 96. Moll on Mobile | File Type: audio/mpeg | Duration: 01:07:41

On this week's show: Paul suggests some ways a client can pick which agencies to ask to tender. Marcus asks when is speculative design okay and Cameron Moll explaining how to get started on the mobile web.

 96. Moll on Mobile | File Type: audio/mpeg | Duration: 01:07:41

On this week's show: Paul suggests some ways a client can pick which agencies to ask to tender. Marcus asks when is speculative design okay and Cameron Moll explaining how to get started on the mobile web.

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