Gamereactor TV - English
Summary: Gamereactor TV Brings you reviews of all the new games, and interviews with the developers.
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- Artist: Gamereactor
- Copyright: 2009 Gamereactor
Podcasts:
We caught up with longtime Castlevania producer Koji "IGA" Igarashi during E3 to learn more about his upcoming crowdfunded indie effort Bloodstained: Ritual of the Night.
We caught up with director Dan Hurd at the Xbox Showcase during E3 to learn more about Super Lucky's Tale.
We caught up with Chainsawesome's Laurent Mercure at the MIX event during E3 to learn more about the intriguing death match set up of one invincible team and one invisible team.
We met up with Team 17's Kevin Carthew at the MIX event during E3 to talk about the upcoming sequel to the award-winning, multi-million selling success that is The Escapists 2.
Cars, boats, and planes all compete for your attention in The Crew 2 and we caught up with producer Stephane Jankovski to learn more about this sequel.
We caught up with RPG legend Mike Pondsmith at Gamelab to talk about Cyberpunk 2077, his work at CD Projekt Red, pen and paper role-playing, Japanese anime, and much more.
Yesterday Sam took us out for a ride with Crossout on the PS4, and here's the results of the chaos, all replayed for you here.
Project manager Marie-Cécile Jacq and gameplay manager Sébastien Di Ruzza talk to us about the next RPG from Spiders - Greedfall.
We caught up with lead programmer Rich May to learn more of Rebellion's efforts to remaster 2006's Rogue Trooper.
We caught up with creative director Andrew Spearin at E3 to learn more about the upcoming sequel to Insurgency and how New World Interactive are upping the ante.
We were joined by systems designer Nick Carver and associate producer Alec Frey from Obsidian Entertainment to learn more about the sequel to Obsidian's celebrated throwback RPG Pillars of Eternity.
At E3 2017 we not only talked to creative director of the Forza franchise Dan Greenawalt about the upcoming Forza Motorsport 7, but also talked about Forza's place in racing esports as well.
We caught up with Choice Provisions' Dant Rambo at the MIX event during E3 to learn more about Runner 3.
We caught up with Tequila Works' Raul Rubio at Gamelab to talk about the reception of Rime and the journey the studio has had with the game as well as what's coming in the future.
We caught up with design director Clint Bundrick to learn more about Crackdown 3 and its development.