Interviews – Episode 3 – Ross Payton




The Carpe GM Gamecast show

Summary: The CarpeGM Interview Series - Episode 3 - Ross Payton<br> <br>  <br> <br>  <br> <br> <br> Notes -  I sat down with writer, game designer, and Ennie award winning podcaster, Ross Payton for a nice discussion about the ins and outs, and tips and tricks of running horror RPGs.<br> We also spend some time discussing Ross's past and present projects, including, Base Raiders - a game of  super hero dungeon crawling that, at the time of this recording, is a live Kickstarter project.<br> <br>  <br> <br> (:20) What's on your geek card?<br> <br> (13:54) How do you run a horror game?<br> <br> (18:48) What do you do to promote player buy-in?<br> (23:25) How do you determine what style of pacing to use?<br> (25:07) How much control do you have over the game?<br> (28:18) How do you keep mechanics out of the way of immersion?<br> (32:52)What game systems work best for horror?<br> <br> (39:35) What are some of your inspirations from pop culture?<br> <br> (45:13) What's your favorite locale for a horror game?<br> <br> Media - <br> Role Playing Public Radio<br> RPPR Actual Play<br> The Unspeakable! Podcast<br> Base Raiders (Kickstarter)<br> Call of Cthulhu (RPG)<br> Eclipse Phase (RPG)<br> Wild Talents (Arc Dream Publishing)<br> Curriculum of Conspiracy<br> Road Trip<br> Zombies of the World<br> Delta Green<br> Killsplosion!<br> Unknown Armies (RPG)<br> Ian MacLean (artist)<br> Concept Art.org<br> Invasive Procedures (RPG)<br> Gum Shoe System (RPG)<br> Fate (RPG)<br> World of Darkness<br> The King in Yellow (Archive.org)<br> Night Floors<br> Tokyo G-Cans Project (Wikipedia) <br> BLDGBLOG<br> Project Ice Worm (BLDGBLOG)<br> Monsters and Other Childish Things (RPG)<br> Little Fears (RPG)<br> Grimm (RPG)<br> Costume Quest (Steam)<br> Ross Supported -The SCP Foundation<br> SCP 173<br> The SCP - Top Rated Pages