24: High Performance Computing and Managing teams at MIGS




Microsoft AlignIT IT Manager Podcast show

Summary: From interviews recorded during the Montreal International Gaming Summit, we get an update on the use of HPC in the Gaming industry and talk about how it can be used to speed up the increasingly complex game development pipeline. This episode isn't just about technology - we also take the time to talk with Ubisoft Montreal about their approach to managing a team of developers and artists who created the long awaited FarCry 2 game title. Comments by email: alignit@microsoft.com