Lore for Lores Sake
Summary: <p>Multiplayer games without single player campaigns are becoming more and more common. Today we take a look at how developers (and writers) are world building from patch to patch and why it matters. </p>
Summary: <p>Multiplayer games without single player campaigns are becoming more and more common. Today we take a look at how developers (and writers) are world building from patch to patch and why it matters. </p>