Nice Games Jam: "Roboston! (Live at 2D Con 2020)" [Nice Replay]




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Summary: <ul> <li> <p>This Nice Replay is a two-parter!</p> </li> <li> Part one: <a href="/episode/192" hreflang="en">Roboston! (Live at 2D Con 2020)</a> </li> <li> Part two: <a href="/episode/197" hreflang="en">Roboston! (part 2)</a> </li> </ul> #192 <a href="/episode/192" hreflang="en">Roboston! (Live at 2D Con 2020)</a> <a href="/episodes/nice-games-jam" hreflang="en">Nice Games Jam</a> <a href="/episodes/special/live" hreflang="en">Live</a> <a href="/episodes/video" hreflang="en">Video</a> 2020.09.17 <p>Your nice hosts recorded a live Nice Games Jam episode at 2D Con 2020! You can listen to the edited audio of the recording here!</p> You can find the video of the live recording right here! Prompt Create a game where you are working together to construct a robot, but each player has a secret task they are trying to get the robot to complete along the way. Game type Tabletop game Player count 3-8 Materials <p>1 Deck of Robot Parts</p> <p>1 Deck of Player Roles</p> <p>1 Deck of Objectives</p> <p>1 Die</p> Setup <p>Deal out an even number of Robot Parts to each player, and one Player Role. Then draw the first card in the Objectives deck for the team's objective.</p> Rules <ul> <li>Each player has a Player Role, this is their victory condition. <ul> <li>Example roles: <ul> <li>Warmonger: have more offensive value than any other value AND complete the objective</li> <li>Scientist: have more intelligence value than any other value AND complete the objective</li> <li>Saboteur: cause robot to fail the objective</li> </ul> </li> </ul> </li> <li>On each turn, each player places a Robot Part of any type face down. <ul> <li>There are limits to how many of each type of Robot Part will fit on a robot (in the episode we went with one body part, one processor and four limbs)</li> </ul> </li> <li>Each part is simultaneously revealed once everyone has chosen their card. If each part can be placed with no conflict, start the next turn. <ul> <li>If their are some parts in conflict, roll a die to determine who's Robot Part is used.</li> </ul> </li> <li>Continue until there are no more available parts to place on the robot. Whoever has completed their victory condition wins!</li> </ul>