"Empty the bucket." Burnout; Asynchronous and Asymmetric Gameplay [Nice Replay]




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Summary: #185 <a href="/episode/185" hreflang="en">"Empty the bucket."</a> <a href="/episodes/roundtable" hreflang="en">Roundtable</a> 2020.07.28 <p>Your nice hosts are tired, then get energized. Stephen is thinking about it, Mark brought a few unlikely examples, and Ellen is also thinking about it.</p> <p><em><strong>Here's a fun new thing: </strong>We've recently started a Discord channel for listeners to discuss the show with each other. It's part of the </em>Twin Cities Gamedev<em> Discord server, but you don't need to be a Twin Cities gamedev to partisipate! Get directly to the Nice Games Club discussion channel via <a href="https://nicegames.club/discord">https://nicegames.club/discord</a></em></p> Burnout 0:06:43 <a href="/person/stephen-mcgregor" hreflang="en">Stephen McGregor</a> <a href="/topics/irl" hreflang="en">IRL</a> <a href="https://www.who.int/mental_health/evidence/burn-out/en/#:~:text=%E2%80%9CBurn%2Dout%20is%20a%20syndrome,related%20to%20one's%20job%3B%20and" rel="nofollow" target="_blank">Burn-out, an "occupational phenomenon"</a> - <a href="/publication/world-health-organization" hreflang="en">World Health Organization</a> <a href="https://www.waterford.org/education/how-to-prevent-teacher-burnout/" rel="nofollow" target="_blank">Teacher Burnout: What It Is, Why It Happens, and How You Can Prevent End-Of-Yea…</a> - <a href="/publication/waterford" hreflang="en">Waterford</a> <a href="https://www.theverge.com/2018/3/20/17130056/telltale-games-developer-layoffs-toxic-video-game-industry" rel="nofollow" target="_blank">Toxic management cost an award-winning game studio its best developers</a> - <a href="/author/megan-farokhmanesh" hreflang="en">Megan Farokhmanesh</a>, <a href="/publication/the-verge-0" hreflang="en">The Verge</a> Asynchronous and Asymmetric Gameplay 0:46:39 <a href="/person/mark-lacroix" hreflang="en">Mark LaCroix</a> <a href="/topics/game-design" hreflang="en">Game Design</a> <a href="http://bogost.com/downloads/i.%20bogost%20-%20asynchronous%20multiplay.pdf" rel="nofollow" target="_blank">Asynchronous Multiplay: Futures for Casual Multiplayer Experience</a> - <a href="/author/ian-bogost" hreflang="en">Ian Bogost</a>, <a href="/publication/georgia-institute-of-technology" hreflang="en">Georgia Institute of Technology</a> <a href="https://www.gdcvault.com/play/1015653/Relaxed-Hardcore-Why-Asynchronous-is" rel="nofollow" target="_blank">Relaxed Hardcore: Why Asynchronous is the Next Big Thing in Core Gaming</a> - <a href="/author/ian-hardingham" hreflang="en">Ian Hardingham</a>, <a href="/publication/gdc-0" hreflang="en">GDC</a> <a href="https://goombastomp.com/balance-asymmetric-gameplay/" rel="nofollow" target="_blank">Why an Asymmetric Board Game Pissed Off Me and My Friends</a> - <a href="/author/kyle-rogacion" hreflang="en">Kyle Rogacion</a>, <a href="/publication/goomba-stomp" hreflang="en">Goomba Stomp</a> <a href="https://gamerant.com/resident-evil-resistance-asymmetrical-multiplayer-trend/" rel="nofollow" target="_blank">Are Asymmetrical Multiplayer Games Becoming a Major Trend?</a> - <a href="/author/micah-shapiro" hreflang="en">Micah Shapiro</a>, <a href="/publication/gamerant" hreflang="en">GameRant</a>