Dead Suns 110: Tuttle Mnemonic




Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts show

Summary: Is there anything Tuttle can’t do? Half-god, computer genius, owner of CHDRR – Tuttle has it all! And it’s a good thing too as this week he’ll put his skills to the utmost test … infiltrating the Corpse Fleet’s command ship!<br> Also this week, GM Stephen explains when is the best time for a GM to eat their combat encounters.<br> And don’t forget to become a supporter of the podcast our Patreon page: <a href="https://www.patreon.com/rollforcombat/overview">https://www.patreon.com/rollforcombat</a> where you can help us while unlocking fun exclusive rewards for yourself!<br> If you enjoyed this episode, don’t forget to <a href="http://rollforcombat.com/index.php/feed/podcast/" target="_blank" rel="noopener noreferrer">subscribe to the podcast</a>. We would also love it if you would <a href="https://itunes.apple.com/us/podcast/roll-for-combat/id1289105668?mt=2&amp;ls=1" target="_blank" rel="noopener noreferrer">leave us a review on iTunes</a>!<br>