“Abstracted to the Point of Silliness.” Finding Fidelity; Taking Feedback




Nice Games Club - a gamedev podcast! show

Summary: This week Mark is away so Ellen Burns-Johnson joins us once again as a guest host! We get philosophical and reflective in this episode talking about Finding Fidelity and Taking Feedback. What can you abstract in your game and what needs to be realistic? How do you take negative feedback with grace? Is it the players who are wrong or are you just not asking the right questions?<br> <br> Meta<br> <br> Ellen Burns-Johnson on Twitter<br> Widget Satchel announced! <br> <br> [0:03:45] Finding Fidelity<br> <br> Valve Knuckles Controllers<br> Foundry10 Portal 2 curriculum<br> <br> [0:26:06] Taking Feedback<br> <br> The Invisible Gorilla Experiment<br> "Be more constructive with your feedback, please" (Hiphopopotamus vs. Rhymenocerus by Flight of the Conchords) (NSFW)