056: Crackdown




Left Behind Game Club: A Video Game Podcast show

Summary: We jump for joy (and orbs) in Crackdown.<br> <br> Developer: Realtime Worlds | Publisher: Microsoft Game Studios | Release Date: February 20, 2007<br> <br> Mike and Jacob run very quickly on the streets of Pacific City, shoot so many rockets and kick each other in the face in the pursuit of the greater good.<br> <br> Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.<br> <br> Players: Michael Ruffolo (@ruffolom) and Jacob McCourt (@JacobMcCourt)<br> <br> Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub<br> <br> Show Notes (spoilers):<br> <br> * 1:45 Michael starts with the Halo 3 connection<br> * 2:50 Game Informer's thoughts about the game echo our own<br> * 3:55 What is Crackdown, Agent?<br> * 7:15 Skills for Kills, Agent? No... good load-outs.<br> * 9:45 Who is David Jones, Agent?<br> * 12:45 Prototype vs. Crackdown<br> * 14:00 What do you like most about Crackdown, Agent?<br> * 14:45 ORBS!<br> * 17:30 A standout boss battle with Olga Romanov<br> * 19:45 Michael and Jacob talk about their favorite open-world games<br> * 24:15 Cut-scenes and story bits in the game<br> * 26:20 Crackdown 2<br> * 28:40 "So much of this game is dumb", including the ending<br> * 32:00 The Crackdown co-op experience<br> * 36:00 Jacob and Mike play a game of "This or That"<br> * 39:00 Jacob brings up Breakdown<br> * 42:25 Crackdown 3 and final thoughts<br>