Summary: Games developer Sam Pearson explains how the Design Studio team writes rules and battletomes for Warhammer Age of Sigmar, and how he approached writing the rules in the Battletome: Beasts of Chaos book.
Summary: Games developer Sam Pearson explains how the Design Studio team writes rules and battletomes for Warhammer Age of Sigmar, and how he approached writing the rules in the Battletome: Beasts of Chaos book.