Galaxy Trucker | The Voyages of Marco Polo | Uncle Wiggily




Which Game First show

Summary: Galaxy Trucker<br> In a galaxy far, far away… they need sewer systems, too.<br> Designed by: Vlaada Chvatil<br><br> Published By: Czech Games Edition (2007)<br><br> Edition Played: CGE / Rio Grande Games 2nd Edition (2008)<br><br> Players: 2 – 4<br><br> Ages: 10 +<br><br> Time: 60 min<br><br> <br><br> Unearthed by:  Celeste<br> This game starts with throwing a bunch of spaceship parts into the middle of the table. And because the game maker does not want you to get radiation poisoning from fuel cells, OR scratch the surface of your fine custom mahogany gaming table, the ship parts are represented by pictures on tiles.  They are placed face down in the center. All players will share this “Warehouse” of parts to build their ship.<br> Each player is given a personal game board of an empty ship schematic to build on.  Simultaneously, players build their ship taking one part at a time from the warehouse.  <br> Once all the ships are built, the players go trucking across the galaxy, trying to avoid calamity, survive meteor storms, and salvage cargo, while also getting to port before everyone else. The player with the most money (after deducting for casualties, jettisoned cargo and missing parts) — wins!<br> The Voyages of Marco Polo<br> Embark on a voyage of discovery and trade!<br> Designed by: Simone Luciani &amp; Daniele Tascini<br><br> Published By:  Z-Man Games (2015)<br><br> Players: 2 – 4<br><br> Ages: 13+<br> Time: 40 – 100 min <br><br> <br><br> Unearthed by: Ed<br> You are associates of Marco Polo, trying to complete contracts and visit as many cities as possible. Each turn, players use their dice to perform several actions, which can include taking a contract, going to the bazaar, getting the Khan’s favor, getting gold, or travelling. The first player to reach a city will earn discounts — and each city offers a special ability which may help you reach the next city or complete a contract.  After 5 rounds, the game ends and the player with the most points wins. <br> Uncle Wiggily<br> Skip and hop along to No. 151 Green Moss Avenue.<br> Designed by: Howard R. Garis<br><br> Published by: Milton Bradley (1916)<br><br> Edition Played: Parker Brothers (1967)  <br><br> Players: 2 – 4 <br><br> Ages: 5 to 11<br> Time: 30 min<br><br> <br><br> Unearthed by:  Mike<br> In Uncle Wiggily, you play the game’s namesake, a gentlemanly rabbit with rheumatism. Your goal is to hop 151 spaces to Dr. Possum’s office for a cure to your (probably psychosomatic) ailment, avoiding pitfalls along the way. Players draw cards with rhymes and instructions on how many spaces to hop. (Occasionally they are directed to another deck with further instructions.) The first player to reach Dr. Possum wins.  <br>  <br>