023: Hotline Miami




Left Behind Game Club: A Video Game Podcast show

Summary: We get ultra-violent in 1989 with Hotline Miami.<br> <br> Developer: Dennation Games &amp; Abstraction Games (PlayStation Ports) | Publisher: Devolver Digital | Release Date: October 23rd, 2012<br> <br> Jacob, Mike and Moe ask questions about violence, throw knives and wear masks to hide their true feelings. "Moe Mask, Mo' Bullets." Our next episode features ZombiU and/or Zombi and launches on February 21st!<br> <br> You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!<br> <br> Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)<br> <br> Website: LeftBehindGame.Club | Twitter: @LeftBehindClub<br> <br> Show Notes (spoilers):<br> <br> * 3:05 Our past experiences with Hotline Miami<br> * 4:30 Using a mouse and keyboard vs. a controller (Jacob also brings up the Vita again)<br> * 5:35 We take a crack at explaining the premise<br> * 7:40 We bring up the Complex Hotline Miami documentary (hey, it's good)<br> * 8:00 We compare Hotline Miami to GTA/GTA 2<br> * 10:05 The look of Hotline Miami ("it's a vibe" *DJ Khaled voice*)<br> * 11:15 The controls of Hotline Miami (including the lock-on feature)<br> * 13:00 Hotline Miami's Masks<br> * 15:57 The knives of Hotline Miami and Mike tried a "no gun playthrough"<br> * 18:00 The problem with multi-level complexes and Jacob's true feelings come out<br> * 20:00 A game that beats the poop out of you<br> * 21:25 Are we sociopaths... bringing it back to Spec Ops: The Line<br> * 24:25 Don't play the game with the sound off<br> * 27:30 Jacob brings up Cactus &amp; "...this game is [...] better than the sum of its parts."<br> * 29:00 Mike explains the story<br> * 33:29 The shift from Jacket to Biker<br> * 35:22 The end of the game<br> * 38:20 Is the game about mental illness?<br> * 40:30 How a developer's break-up affected the game<br> * 44:00 The four questions and tying this game to Bioshock and The Stanley Parable<br> * 47:40 How our age affected our thoughts about the violence<br> * 50:00 Jacob hates the doors<br> * 51:13 How did we rank in the game &amp; how we combo<br> * 52:35 How would you recommend playing the game?<br>