AppleVis Extra: FREEQ and the Power of Advocacy




AppleVis Podcast show

Summary: <div>In this edition of the AppleVis Extra, Thomas and Scott are joined by Jesse Vigil and Diana Hughes of Psychic Bunny, developers of the <a href="https://itunes.apple.com/us/app/freeq/id577659568?mt=8&amp;ign-mpt=uo%3D8&amp;at=11l4LS" target="_parent">FREEQ audio game for iOS</a>.</div> <div> </div> <div>In addition to talking about the game and its background, Jesse and Diana tell us how advocacy from blind gamers alerted them to iOS accessibility and ultimately resulted in FREEQ becoming accessible.</div> <div> </div> <div>Another very positive outcome to this advocacy was a great blog post written by Diana on the Game Developer Magazine website: <a href="http://www.gamasutra.com/blogs/DianaHughes/20131120/205346/" target="_parent">5 Things We Learned About Developing An iOS Game for Blind Players</a> </div>