Board Game Design Lab show

Board Game Design Lab

Summary: The Board Game Design Lab came into existence for a very simple reason: I could never find the game design info that I needed. And I assumed I wasn't the only one. I had a lot of very specific questions I wanted to ask game designers and publishers, and as it turns out, they're more than happy to answer those questions when asked. So, I created the BGDL Podcast. I release a weekly show that interviews designers, publishers, and board game insiders on specific topics. We don't waste time talking about games we've played lately or get caught up on pop culture. There are plenty of other podcasts that do those things very well. Instead, the show does a deep dive into subjects that I hope listeners find extremely valuable as they progress through their game design journeys. The show comes out on Wednesdays.

Podcasts:

 [BONUS] Juliana Patel & Ariel Rubin on How to Run an Effective Co-Design Team | File Type: audio/mpeg | Duration: 9:52

[BONUS] Juliana Patel & Ariel Rubin on How to Run an Effective Co-Design Team

 Designing Escape Room Games with Juliana Patel and Ariel Rubin | File Type: audio/mpeg | Duration: 53:09

Juliana Patel and Ariel Rubin, designers of Escape Room in a Box, discuss the ins and outs of creating an escape room game.Juliana and Ariel are busy moms who find time to get together and design games, and they have a ton of insight on what makes a great escape experience. Escape Room in a Box was...

 [BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter | File Type: audio/mpeg | Duration: 8:57

[BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter

 Creating Religious Themed Games with Andrew Harmon | File Type: audio/mpeg | Duration: 46:06

Andrew Harmon, designer of Portals and Prophets, discusses religious themed games.Andrew designed a time travel game with a Biblical theme, and we talk the ins and outs of how to bring a religious themed game to life. We also talk about how not to offend too many people along the way. Also, Andrew’s game is out on Kickstarter right now....

 [BONUS] Sami Laakso on Creating Family Friendly Art | File Type: audio/mpeg | Duration: 5:05

[BONUS] Sami Laakso on Creating Family Friendly Art

 Designing Scenario Based Games with Sami Laakso | File Type: audio/mpeg | Duration: 41:54

Sami Laakso, owner of Snowdale Design, discusses how to design a scenario based game.Sami is both a publisher and a designer, and he’s been working on a campaign driven game with legacy elements for over 2 years. We discuss what he’s learned throughout the design process, and he gives lots of tips and tricks. And you can find Sami’s...

 [BONUS] Kirk Dennison on How to Dominate a Playtest Convention | File Type: audio/mpeg | Duration: 8:05

[BONUS] Kirk Dennison on How to Dominate a Playtest Convention

 How to Iterate like a BOSS with Kirk Dennison | File Type: audio/mpeg | Duration: 47:10

Today, Kirk Dennison, owner of Piecekeeper Games, discusses how to efficiently create new versions of a game and iterate like a boss Kirk is both a publisher and a designer, and he’s obsessed with efficiency. He gets into some serious nuts and bolts about saving time and moving from one version to the next. And...

 [BONUS] Scott Rogers on Tips and Tricks for Art Direction | File Type: audio/mpeg | Duration: 10:04

[BONUS] Scott Rogers on Tips and Tricks for Art Direction

 Intertwining Theme and Mechanics with Scott Rogers | File Type: audio/mpeg | Duration: 48:48

Scott Rogers, designer of Rayguns and Rocketships, discusses how to intertwine theme and mechanics.Scott has been designing both video and board games for years and teaches game design at the University of Southern California. Scott also does the “History of a Board Game” segments on the Dice Tower and Ludology podcasts. And the Jack Vasal Memorial Fund auction mentioned in...

 [BONUS] Andrew Birkett on How to Know When to Put a Game on the Shelf | File Type: audio/mpeg | Duration: 7:33

[BONUS] Andrew Birkett on How to Know When to Put a Game on the Shelf

 How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett | File Type: audio/mpeg | Duration: 53:33

Andrew Birkett, founder of Atheris Games, discusses how he started a publishing company and got his first game 200% funded on Kickstarter. We talk about tips for pre-campaign preparation, overcoming the mid-campaign slump, finishing strong, and more.

 [BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter | File Type: audio/mpeg | Duration: 6:54

[BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter

 Project Management and Working with Virtual Teams with Timo Multamaki | File Type: audio/mpeg | Duration: 51:05

Timo Multamaki, founder of Dragon Dawn Productions, discusses the many things he’s learned about project management and getting games across the finish line.Timo has a team of 40+ people from all over the world working on various games​​, so he’s had to become the glue that holds people together and keeps them on the same page...

 [BONUS] Jamey Stegmaier on Tips and Tricks to Make a Great Rulebook | File Type: audio/mpeg | Duration: 11:14

[BONUS] Jamey Stegmaier on Tips and Tricks to Make a Great Rulebook

Comments

Login or signup comment.