Board Game Design Lab show

Board Game Design Lab

Summary: The Board Game Design Lab came into existence for a very simple reason: I could never find the game design info that I needed. And I assumed I wasn't the only one. I had a lot of very specific questions I wanted to ask game designers and publishers, and as it turns out, they're more than happy to answer those questions when asked. So, I created the BGDL Podcast. I release a weekly show that interviews designers, publishers, and board game insiders on specific topics. We don't waste time talking about games we've played lately or get caught up on pop culture. There are plenty of other podcasts that do those things very well. Instead, the show does a deep dive into subjects that I hope listeners find extremely valuable as they progress through their game design journeys. The show comes out on Wednesdays.

Podcasts:

 Designing Light Games with Carla Kopp | File Type: audio/mpeg | Duration: 53:59

Carla Kopp, founder of Weird Giraffe Games, talks about designing light (or filler) games. Carla’s company focuses on this type of games, and she’s designed several herself, so she definitely understands the topic well.

 [BONUS] Julio Nazario on Getting Inspired | File Type: audio/mpeg | Duration: 9:24

[BONUS] Julio Nazario on Getting Inspired

 Innovative Uses of Game Components with Julio Nazario | File Type: audio/mpeg | Duration: 58:35

Julio Nazario, winner of the HABA Games design challenge, talks about game components and interesting ways to use them.Julio has been designing some really innovative games using components in really cool ways.

 [BONUS] Isaac Vega on Working on Games in a Series | File Type: audio/mpeg | Duration: 10:51

[BONUS] Isaac Vega on Working on Games in a Series

 Balancing a Game with Isaac Vega | File Type: audio/mpeg | Duration: 54:55

Isaac Vega, designer of Dead of Winter, Ashes, and many others, talks about how to balance a game.Isaac has designed some of the best games in the world and has really figured out how to make sure a game feels balanced to its players.

 [BONUS] Alex Maklai on Pirate Themed Games | File Type: audio/mpeg | Duration: 8:29

[BONUS] Alex Maklai on Pirate Themed Games

 Augmented Reality and Board Games with Alex Maklai | File Type: audio/mpeg | Duration: 36:29

Alex Macklai, designer of Sea of Nadia, talks about augmented reality and board games.Alex has been working on an AR-centric game for 2 years and has some interesting insight on the topic. For more info: www.maclaysgames.com

 [BONUS] Curt Covert’s Best Advice after 15 Years in the Industry | File Type: audio/mpeg | Duration: 13:22

[BONUS] Curt Covert’s Best Advice after 15 Years in the Industry

 [ANNOUNCEMENT] Ignite Conference 2018 | File Type: audio/mpeg | Duration: 7:09

For all the details about Ignite, check out boardgamedesignlab.com/ignite/.

 Take That Games with Curt Covert | File Type: audio/mpeg | Duration: 1:01:23

Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to!

 [BONUS] Assad Quraishi on Designing CCGs | File Type: audio/mpeg | Duration: 15:19

[BONUS] Assad Quraishi on Designing CCGs

 Playtesting with Assad Quraishi | File Type: audio/mpeg | Duration: 55:28

Assad Quraishi, designer of Genesis: Battle of Champions, talks about playtesting.Assad is a professional user interface designer and has a ton of insight on testing. Resources mentioned in the show: Here is some info about James Bach: His website: http://www.satisfice.com/ Some videos: https://www.youtube.com/results?search_query=james+bach Amazing Book: https://www.oreilly.com/library/view/lessons-learned-in/9780471081128/ And for James Whittaker Blog from James: https://testing.googleblog.com/2009/06/james-whittaker-joins-google.html Some Videso: https://www.youtube.com/results?search_query=james+whittaker Good book: https://www.amazon.ca/Google-Tests-Software-James-Whittaker/dp/0321803027

 [BONUS] Sami Laakso on How to Price a Game | File Type: audio/mpeg | Duration: 11:12

[BONUS] Sami Laakso on How to Price a Game

 Designing Expansions with Sami Laakso | File Type: audio/mpeg | Duration: 52:03

Sami Laakso, designer of Dale of Merchants, talks about designing expansions.Sami recently put together a pretty substantial expansion for his own game and has a good bit of insight on the topic. And be sure to check out Sami’s game and expansion on Kickstarter HERE.

 [BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event | File Type: audio/mpeg | Duration: 14:03

[BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event

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