IGN Unfiltered show

IGN Unfiltered

Summary: IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!

Podcasts:

 Episode 34: EA Sports Boss Cam Weber | File Type: audio/mpeg | Duration: 55:56

Cam Weber is the head of EA Sports, but along the way he's been a college quarterback, a sports game developer, an executive producer on Simpsons and Scarface games, and more! Hear all about his fascinating career in this hour-long interview! And don't miss all of the other episodes of Unfiltered if you're new to the show!

 Episode 33: Firewatch and Darksiders 3 Voice Actress Cissy Jones | File Type: audio/mpeg | Duration: 59:56

Cissy Jones has been a voice actor in many games you know and love: Firewatch, Telltale's The Walking Dead, Grand Theft Auto 5, and now Darksiders 3. Hear all about her fascinating career in this hour-long interview!

 Episode 32: RPG Guru Josh Sawyer | File Type: audio/mpeg | Duration: 01:05:19

Josh Sawyer is a longtime veteran of renowned RPG studio Obsidian Entertainment, and he's seen a lot in his career. From his history-based beginnings to Fallout, Pillars of Eternity, and much more, his story is a fascinating one! 

 Episode 31: Xbox Creator Seamus Blackley | File Type: audio/mpeg | Duration: 01:38:33

Xbox creator Seamus Blackley shares stories from his incredible career, from being given the name Seamus at his first game development job, to the infamous first-person PC game Trespasser, to creating the Xbox at Microsoft, and much more!

 Episode 30: Josef Fares | File Type: audio/mpeg | Duration: 01:06:30

Filmmaker-turned-game-maker Josef Fares, the writer-director of Brothers: A Tale of Two Sons and A Way Out, shares stories from his career, including his (in)famous "F*** the Oscars!" rant from The Game Awards, his thoughts on Roger Ebert's "games aren't art" stance, and much more! 

 Episode 29: Rare Studio Head Craig Duncan | File Type: audio/mpeg | Duration: 01:28:12

Rare studio head Craig Duncan chats about his life and career, including his time running Rare. He discusses how Sea of Thieves arrived at its pirate theme, whether they might let other studios work on classic Rare IP, the Kinect years, and much more. 

 Episode 28: Diablo Creator David Brevik | File Type: audio/mpeg | Duration: 01:28:45

Diablo creator David Brevik recounts his fascinating career making games, including how a Justice League game led to Diablo, the meteoric success of Diablo and Diablo II, his years at Blizzard, and what he's up to now. 

 Episode 27: Journey, Flower, and Sky Creator Jenova Chen | File Type: audio/mpeg | Duration: 01:29:58

thatgamecompany co-founder Jenova Chen talks about his fascinating game development career, from growing up as a gamer in China to what it took to create Journey, as well as his quest to bring games to more people, his new project Sky, and more! 

 Episode 26: Shadowrun and BattleTech Developer Mitch Gitelman | File Type: audio/mpeg | Duration: 01:06:05

Former FASA Studio head Mitch Gitelman discusses his career, including the infamous 2007 Shadowrun first-person shooter for Xbox, MechCommander, BattleTech, and more! Check out the video above for the entire interview!

 Episode 25 - Cuphead's Chad and Jared Moldenhauer | File Type: audio/mpeg | Duration: 01:17:35

Cuphead is one of gaming's best success stories of 2017. The hand-drawn 2D-animated bullet-hell shooter captured everyone's attention a few years ago, and has held onto it ever since – right up through its long-awaited and fantastic final release and its millionth copy sold. Now, brothers Chad and Jared Moldenhauer of Studio HDMR spend an hour-plus discussing their incredible story, from growing up as Contra fans and classic animation fans to leaving their day jobs to finally finishing Cuphead. Check out the video above for the entire interview!

 IGN Unfiltered Episode 24 - Steve Gaynor | File Type: audio/mpeg | Duration: 01:21:40

Fullbright co-founder Steve Gaynor has had an amazing from-the-ground-up career in video game development. From QA testing at Sony to making F.E.A.R. levels to BioShock 2 to BioShock Infinite and now to Gone Home and Tacoma, his story is both fascinating and inspiring. Please enjoy the full hour-long interview!

 Episode 23: Randy Pitchford Part 2 - Aliens: Colonial Marines, Battleborn, and More! | File Type: audio/mpeg | Duration: 01:32:58

The president and CEO of Borderlands creator Gearbox Studios returns after his initial visit last month to finish his story. This time, he shares more stories from his fascinating career in games, including Aliens: Colonial Marines, Battleborn, the future of Borderlands, and much more!

 Episode 22: Gearbox CEO Randy Pitchford | File Type: audio/mpeg | Duration: 01:34:26

The president and CEO of Borderlands creator Gearbox Studios shares stories from his fascinating career in games, including getting his start on Duke Nukem 3D, working on Half-Life, Halo, Brothers in Arms, and much more!

 Episode 21: Deus Ex and System Shock Creator Warren Spector | File Type: audio/mpeg | Duration: 01:05:53

The creator of Deus Ex, System Shock, Ultima Underworld, Epic Mickey, and more sits down for an hour-long interview about his entire fascinating career.

 Episode 20: Interplay Founder and RPG Guru Brian Fargo | File Type: audio/mpeg | Duration: 38:20

Brian Fargo has had a fascinating career, from developing RPGs like Fallout, Bard's Tale, and Wasteland in the '80s at Interplay to helping kickstart Blizzard to working with Nintendo on a typing edutainment game to his success at inXile today. We talk to him about all of it!

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