IGN Unfiltered show

IGN Unfiltered

Summary: IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!

Podcasts:

 Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx) | File Type: audio/mpeg | Duration: 01:02:01

Valve's Robin Walker and Chris Remo two of the developers behind the long-awaited return of Half-Life in the form of Half-Life: Alyx. In this interview, Walker and Remo discuss everything from the unexpected origins of The Orange Box, Alyx's insane level of audio-design detail, Left 4 Dead 3, Portal VR, and much more – including, yes, Half-Life 3.

 Episode 48: Hugo Martin and Marty Stratton (id Software/DOOM Eternal) | File Type: audio/mpeg | Duration: 01:07:20

Our guests this month are two of the leaders behind the 2016 reboot of DOOM and the upcoming sequel DOOM Eternal, Hugo Martin and Marty Stratton. In this interview, Martin and Stratton discuss everything from the failed DOOM 4 prototype to why they think DOOM's revival succeeded where Star Wars didn't, and much more!

 Episode 47: Stig Asmussen (Star Wars Jedi: Fallen Order, God of War trilogy) | File Type: audio/mpeg | Duration: 01:01:33

Veteran game developer Stig Asmussen, who discusses his career in gaming, from being an art director and eventual game director on God of War 3 to leading a team at Respawn Entertainment on the smash-hit Star Wars Jedi: Fallen Order.

 Episode 46: Phil Harrison (Sony, Xbox, Google) | File Type: audio/mpeg | Duration: 01:04:16

My guest this month is Phil Harrison, who joined Sony during the early PlayStation days and rose through the ranks. He shares career stories from behind the scenes of the PS2 and PS3, and also of his time at Microsoft in the late-Xbox 360, early-Xbox One era. And don't miss part 2 of this Unfiltered interview tomorrow, which focuses on Harrison's present-day job running the Stadia platform at Google.

 Episode 45: Sean Krankel (Oxenfree, Afterparty) | File Type: audio/mpeg | Duration: 55:46

Welcome to the newly relaunched IGN Unfiltered, my monthly interview series where I sit down with the best, brightest, and most fascinating minds in the video game industry. I'm back with a brand-new bar/arcade set – complete with a working beer tap! My guest this month is Sean Krankel, the creator of Oxenfree and the upcoming Afterparty. In this interview, Sean discusses his unique journey into game development, starting with a job on a late-'90s Aaron Spelling teenage soap opera (during which time he threw up in Spelling's bowling alley), working at Disney, and eventually setting up Night School Studio with his cousin and bringing Oxenfree (and now Afterparty) to life – including how Xbox Game Pass has been a boon to his studio's success.

 Episode 44: Sam Lake (Max Payne, Alan Wake, Control, Quantum Break) | File Type: audio/mpeg | Duration: 01:13:52

Longtime Remedy Entertainment writer Sam Lake sat down to discuss his unexpected career, from how helping a friend led to writing Max Payne, creating Alan Wake, the elusive Alan Wake 2, lessons learned from Quantum Break, and how it's all led to Remedy's new game, Control.

 Episode 43: Bethesda Game Studios Director Todd Howard | File Type: audio/mpeg | Duration: 01:24:10

Longtime Bethesda Game Studios director Todd Howard joins us to discuss his Hall of Fame career, from the Terminator first-person shooter that got him started to the incredible success of The Elder Scrolls series to the acquisition of the Fallout IP to his new sci-fi project, Starfield.

 Episode 42: Denis Dyack | File Type: audio/mpeg | Duration: 01:07:01

On this episode of our monthly interview show IGN Unfiltered, veteran game creator Denis Dyack talks about his wild career that started at Silicon Knights, from convincing Nintendo not to nix Eternal Darkness's sanity effects to working with Hideo Kojima to suing Epic Games, and more!

 Episode 41: Ubisoft CEO Yves Guillemot | File Type: audio/mpeg | Duration: 53:01

Ubisoft CEO Yves Guillemot sits down to discuss his incredible 30+ year career at Ubisoft, from co-founding the company with his brothers to meeting a 17-year-old Michel Ancel for the first time to partnering up with Tom Clancy to why he's super excited for the next-gen consoles and more!

 Episode 40: Amy Hennig and Ted Price | File Type: audio/mpeg | Duration: 45:23

In this special episode of our monthly interview series IGN Unfiltered, filmed at the DICE Summit in Las Vegas, game design legend Amy Hennig (Uncharted series, Legacy of Kain series) and Insomniac Games founder Ted Price (Marvel's Spider-Man, Ratchet and Clank series, Sunset Overdrive, Resistance series) separately join us to discuss their decorated careers. Hennig talks about her canceled Star Wars game with EA, codenamed 'Ragtag', experimenting with VR, and much more. Price, after having been a guest on Unfiltered last fall prior to Spider-Man's release, talks about what life has been like since their open-world superhero adventure took the world by storm and won a number of awards in the process.

 Episode 39: Bonnie Ross | File Type: audio/mpeg | Duration: 01:10:49

343 Industries studio head and AIAS Hall of Famer Bonnie Ross discusses her entire career in this 70-minute interview, from her start on an NBA basketball game to how she came to ask for – and get – the keys to the Halo franchise, including the trials of Master Chief Collection and the lessons being applied to Halo Infinite. She discusses taking over Halo from Bungie, the mistakes of the Master Chief Collection, the reception of Halo 4, what they've learned from Halo 5, and what 343's approach is for Halo Infinite.

 Episode 38: NBA 2K Gameplay Director Mike Wang | File Type: audio/mpeg | Duration: 01:05:03

Longtime NBA 2K gameplay director Mike Wang discusses his fascinating career story, including getting noticed on a message board, leaving 2K for EA's NBA Live and immediately regretting it, coming back, and much more in this one-hour interview!

 Episode 37: BioShock Infinite's and Underworld Ascendant's Joe Fielder | File Type: audio/mpeg | Duration: 48:42

Underworld Ascendant creative director Joe Fielder has enjoyed quite a career. From starting out as a video game journalist to crossing over to game development and working with the likes of Steven Spielberg, Ken Levine (BioShock), and Warren Spector (Deus Ex), he is now releasing a spiritual successor to the beloved Ultima Underworld. 

 Episode 36: 3D Realms Founder Scott Miller | File Type: audio/mpeg | Duration: 01:03:45

3D Realms founder Scott Miller has worked on a lot of memorable games in his career, from Duke Nukem 3D to Max Payne to the original Prey to Duke Nukem Forever. He discusses his experiences making games in this hour-long interview. 

 Episode 35: Insomniac Founder Ted Price | File Type: audio/mpeg | Duration: 01:06:55

Ted Price founded Insomniac Games almost 20 years ago. In this hour-long interview, he details his life and career in video games, from his chance meeting with a future business partner to his early bet on PlayStation to creating games like Spyro, Ratchet and Clank, Sunset Overdrive, and now Spider-Man. 

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