Cthulhu's Den show

Cthulhu's Den

Summary: We are a group of friends who enjoy playing tabletop games and always have a blast doing so. With that in mind, we decided to share our love of Dungeons and Dragons and the laughter while playing with the world and start a podcast. New episodes every Friday. Also, check us out at cthulhusden.wordpress.com.

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Podcasts:

 C.o.S. Prequel-ish | File Type: audio/x-m4a | Duration: 02:02:22

This week, due to a limited party we delve into the origin stories of Kolof and Magicae....or something like that.  We delve into Tales of the Yawning Portal as Kolof and Magicae explore the White Plume Mountain to recover some stolen artifacts.   Kolof shows just how awesome she really is and Magicae learns that he's like Woody Harrelson and can't jump (because I had to figure out how to make a White Men can't Jump reference).

 Interlude: The One Where Chase Teaches His Kids D&D | File Type: audio/x-m4a | Duration: 01:19:43

This week thanks to our lovely DM having finals coming up, we were unable to play an actual game.  Chase came in clutch and introduced his daughters to D&D thanks to Dungeon in a Box, recorded for your listening pleasure.

 C.o.S. I’ve Been Through Barovia on a Party with No Name | File Type: audio/x-m4a | Duration: 02:28:08

This week, we start off with more fortune-telling because of course we did.  Magicae and Ssoloarian begin to form a magical bromance and the party gets a pretty open-ended invite dinner from Strahd when they return to Vallaki for the festival.  And the festival, hoo boy what an anti-climatic event that proved to be, sheesh.  We also meet the real highlight of the night: a crazy old shop keeper because there always ends up being that one NPC that the party loves more than anything else in the entire game (who is usually made up on the spot).

 C.o.S. Dire Creatures | File Type: audio/x-m4a | Duration: 02:50:41

This week our party clears the out the Wizards of Wine and decides to go on a delivery mission for money and so they can finally get their damn fortunes read by Madam Eva.  Along the way, they encounter a multitude of things, include our old friend Harold the "Trapper".  After dropping off the wine to the Blue Water Inn, they head off to the Tser Pool Encampment and finally meet Madam Eva....and make the DM do way more fortune-telling than he wanted to do. Cthulhu's Den Alexander's Music Site Wyoming Pop Culture Con

 C.o.S. The Flames of Ssolarian | File Type: audio/x-m4a | Duration: 02:49:47

This week, our heroes head off to figure out what happened to a wine delivery for the innkeeper at the Blue Water Inn because Connor was super unprepared and that sounded like a good idea to him. Along the way, some dire wolves taught Magicae a human emotion that'll serve him well in Barovia: fear. Once at the winery, the party quickly learns all is not well and Ssolarian goes full Drew Barrymore (pretty sure she was in Firestarter) and burns pretty much everything he can. RIP a couple of random horses. <p><a href="www.cthulhusden.wordpress.com">Cthulhu's Den</a></p> <p><a href="www.serpentsoundstudios.com">Alexander Nakarada's Music Site</a></p> <p><a href="www.wyomingpopcon.com">The Wyoming Pop Culture Convention</a></p>

 C.o.S. The Day Nobody Died | File Type: audio/x-m4a | Duration: 03:02:49

This week, our heroes set off on your typical fetch quest as they reach the Church of St. Andral and learn that it's missing some bones.  They meet John's new character, a Yuan-Ti sorcerer named Ssolarian.  After hunting down the culprit, they end up committing some minor arson, and with some strong hinting/ urging from the DM, they manage to avoid death by vampire.  Then they head off to the inn, get in a minor bar fight, make new friends and head off to bed with new quest hooks to be forgotten about by next week. Cthulhu's Den Alexander Nakarada's Music Site The Wyoming Pop Culture Convention

 C.o.S. Throom's Final Form | File Type: audio/x-m4a | Duration: 02:08:16

This week our party somehow manages to progress the plot (with only minor railroading by the DM) along with a junkie murder straight out of a trailer park true crime.  Throom murder's Ashe for harshing his mellow then the party escorts Ireena and Ismark to Vallaki.  Along the way, Throom separates from the group while being sneaky sneaky and ends up at the home of the Dream Patries: the windmill everyone warned the party to avoid.  Throom ends up in a Hansel and Gretel type situation, only he's the one that ends up in the oven....good times. Check out our website at Cthulhus Den You can check out where we get our music from at Serpent Sound Studios Also check out Norse Comics & More and Wyoming Pop Culture Con

 C.o.S. The Grung, The Altar, and The Mound | File Type: audio/x-m4a | Duration: 02:15:52

This week our party finishes up the death house.  They pretty much beeline straight through the dungeon, somehow managing to make it the last room without any confrontations by pure luck.  Once in the final room, Magicae accidentally pisses off the spirits of the cult by hopping off the dais without killing anyone......which leads to Kolof almost dying again.  Then, the party runs out of the house that is now trying to kill them and meets Strahd in the street outside, who doesn't try to kill them....yet.  Also, we bid farewell to Seebo the bard, since Connor took over as DM and had to figure out what to do with his character. 

 C.o.S. The Elephant Who Knew Too Little | File Type: audio/x-m4a | Duration: 00:54:52

This week our heroes wander around the haunted mansion, looting, playing with toys, etc.  Magicae plays with a dollhouse and Throom and Seebo have zero luck finding anything besides a random dead body in a box.  They end up finding a hidden staircase which leads them into the bowels of the house with spooky chanting filling the corridors. Good times.

 Interlude: It's All Greek to Me! | File Type: audio/mpeg | Duration: 01:05:17

This week we take a break from Curse of Strahd (due to other obligations) so Chase and Connor sit down to discuss the new Theros setting for 5e for a Fireside Chat. They run through the book, talking likes and dislikes of the setting and the parallels to Ancient Greece.

 C.o.S. Don't Trust the Warforged! | File Type: audio/x-m4a | Duration: 02:19:14

This week our heroes are lured into the supposed haunted mansion by some creepy-ass children, although can it really be called being lured if they were planning on going there anyway....but I digress.  Once trapped in the mansion, things go downhill after some brief looting of the lower levels.  Kolof meets some armor impervious to her hugs, Throom meets a broom (heh that rhymes) that sweeps him away, then Kolof meets a specter that also is no fan of hugs, rough night for Kolof.

 C.o.S. John's New Addiction | File Type: audio/x-m4a | Duration: 02:20:43

We finally actually officially start into the Curse of Strahd!  During a lovely dinner party, our new heroes officially join forces to remove some gypsies from outside of their benefactor's town, since no one likes gypsies.  After meeting the contingent of random people they learn of a far off land of troubling troubles.   After agreeing to help these randos out, our heroes travel to the land of Barovia and things are creepy from the start and just get worse from there.

 Interlude: A Pirate's Life for John | File Type: audio/x-m4a | Duration: 02:29:11

This week, we take a detour since our DM for the session vanished mysteriously so we tackle a one...er um two-shot courtesy of Dungeon in a Box (free sponsorship for them).  Our new heroes for the session explore a magic temple and spent way too much time playing with the effect of Wild Magic surges.....good times.  Then some minor possession later, they find the temple's treasure and get word of an even better score. 

 C.o.S. You Pulled This Out of Where? | File Type: audio/x-m4a | Duration: 01:01:38

This week we begin the Curse of Strahd and we meet a new band of adventurers.....even though they have yet to completely meet each other.  One group heads to convince a widow in a nearby mill to move into town where it's safer, and when they get there, odds are they won't need to try too hard to convince her.  The other two just go to the inn and drink because of course they do.

 G.o.S. And That's a Wrap | File Type: audio/mpeg | Duration: 00:47:44

This week Chase is back and he, Nick and Connor get together to give a wrap up of Ghosts of Saltmarsh....and by wrap up we talk a bit about Saltmarsh then bs because we haven't seen him in months so enjoy!

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