Nerdlab Podcast show

Nerdlab Podcast

Summary: If you want to design your own games, this podcast is for you. We will dive deep into topics like development tools, game mechanics, card design, marketing and discuss everything you need to know to start your first Kickstarter campaign. To analyse these topics, we will be looking at existing card games and board games and take a deeper look at their core mechanics in order to use them as inspiration for our own games. Everything we discuss will be applied to a fantasy adventure card game we develop in parallel to the podcast. The goal of this podcast is to provide you with everything you need to know about the skills and tools as a game designer.

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Podcasts:

 079 – Preliminary Print and Play Kickstarter Campaigns | File Type: audio/mpeg | Duration: 24:49

Today’s episode will be a bit different from the other episodes. Usually, I interview experienced game designers or do a lot of research about a topic before I cover it here on the show. Today it’s more of a discussion I’d say. But since I’m alone today calling it a discussion is kind of weird […]

 079 – Preliminary Print and Play Kickstarter Campaigns | File Type: audio/mpeg | Duration: 24:49

079 – Preliminary Print and Play Kickstarter Campaigns

 078 – Point Scoring Mechanics | File Type: audio/mpeg | Duration: 48:00

Today’s episode is about point-scoring mechanics. I went through different games like Sushi Go, Cat Lady, Point Salad or Go nuts for donuts. What do those games have in common? They all have some form of card distribution mechanic and a final scoring at the end. Since I am working on an insect-themed point-scoring game […]

 078 – Point Scoring Mechanics | File Type: audio/mpeg | Duration: 48:00
 077 – The Design of Radlands with Daniel Piechnick | File Type: audio/mpeg | Duration: 59:08

Please take a look at Radlands on Kickstarter. I honestly think the game looks amazing. And I don’t only mean the astonishing art, but also the gameplay and mechanics. I just backed it myself and am looking forward to adding it to my collection. (and no, I don’t get paid for saying that (unfortunately not […]

 077 – The Design of Radlands with Daniel Piechnick | File Type: audio/mpeg | Duration: 59:08
 076 – The Interplay of Hidden and Visible Information in Magic’s new set Kaldheim | File Type: audio/mpeg | Duration: 31:31

Join our playtest event on Sonday Feb. 2nd In today’s episode, I analyze the new keywords and mechanics of the Magic the Gathering set “Kaldheim”. Especially “Foretell” and “Boast” which are very different. One has a lot of clear visible information and asks a very precise and direct question to your opponent, while the other […]

 076 – The Interplay of Hidden and Visible Information in Magic’s new set Kaldheim | File Type: audio/mpeg | Duration: 31:31

076 – The Interplay of Hidden and Visible Information in Magic’s new set Kaldheim

 075 – How to Learn your Customer’s Language? | File Type: audio/mpeg | Duration: 41:23

In today’s episode, I explain my method of learning the language of my target audience? In order to do so, I asked people over at Reddit about what they like about Dueling Strategy Card Games and identified their answers and especially the words and language they used. The goal is to later adopt their words, […]

 075 – How to Learn your Customer’s Language? | File Type: audio/mpeg | Duration: 41:23

075 – How to Learn your Customer’s Language?

 074 – Designing Heart of Cthulhu with Patrick Kelleher | File Type: audio/mpeg | Duration: 1:03:56

Important Links for this episode: Heart of Cthulhu on Instagram […]

 074 – Designing Heart of Cthulhu with Patrick Kelleher | File Type: audio/mpeg | Duration: 1:03:56

Important Links for this episode:Heart of Cthulhu on InstagramHeart of Cthulhu Video Today we have a fellow game designer in the Nerdlab. I can remember that I followed his Instagram profile a time ago because I was impressed by the art of the game. It is hard to explain on a podcast without any visual […]

 073 – The Evolution of Deckbuilding with Andrew Parks, Designer of Core Worlds | File Type: audio/mpeg | Duration: 1:15:34

Important Links for this episode: Quixotic Games Website Core Worlds […]

 073 – The Evolution of Deckbuilding with Andrew Parks, Designer of Core Worlds | File Type: audio/mpeg | Duration: 1:15:34

Important Links for this episode:Quixotic Games WebsiteCore Worlds on Facebook Core Worlds Nemesis (on BGG) Today I have the honor to talk to a very experienced and very successful game designer. I don’t think I know anyone else who has worked with so many super exciting IPs . This includes brands such as Harry Potter, […]

 072 – Elegance in Game Design with Dario and Fabian of Crimson Company | File Type: audio/mpeg | Duration: 1:41:24

Important Links for this episode:Crimson Company WebsiteUpcoming Kickstarter Expansion of […]

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