The Retro Hour (Retro Gaming Podcast)
Summary: Your weekly dose of retro gaming and technology news and interviews with industry veterans. New episodes released every Friday!
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Podcasts:
We chat to legendary game designer Scott Rogers who worked on classics like Soul Blade, Abe's Oddysee and Pac-Man World 20th Anniversary.
We chat to the father of one of the best RTS games ever, Syndicate! Plus, inside stories of working with Peter Molyneux and games like Magic Carpet, Populous and Magic Carpet with Sean Cooper.
We get the inside story of classics like Spy vs Spy and Boulderdash with the founder of First Star Software, Richard Spitalny.
We chat to Paul Docherty for a unique inside look at the world of Jeff Minter and Llamasoft in his new documentary Heart of Neon.
We chat to Robert Cringely who was behind the classic documentary Triumph of the Nerds. His Infoworld gossip column gave him a unique inside look at the rise of the computer industry, and he was Apple employee number 12!
We chat to game designer and screenwriter Flint Dille who worked on the classics Soviet Strike and Nuclear Strike, classic FMV games and did animated work on Transformers and G.I Joe!
We chat to games industry veteran Garry Kitchen who has worked for companies like Activision and Coleco, and co-founded Absolute Entertainment. Today he's back making Atari 2600 games with partner David Crane at Audacity games.
Haujobb is an international demo group, formed in the early 90s. We chat to members Melkor and NoName about their productions, the early party scene and how the demo scene is now being recognised by UNESCO as important world heritage!
We're joined by John Linneman from Digital Foundry Retro for a fantastically nostalgic chat about everything from Sega's 32X to the Nuon, and find out why attention to detail matters when it comes to retro gaming.
We chat to the team behind Evercade, a family of new retro gaming focussed consoles with multi-game cartridges, that aims to deliver an authentic nostalgic experience.
We chat to industry legend Noah Falstein who started his career at Milton Bradley and Williams, worked on classics like Monkey Island and Indiana Jones at Lucasfilm Games before joining the 3DO company.
We're joined by MSX superstar Wammes Witkop to hear the story of the computer platform that birthed classics like Metal Gear and Bomberman.
We chat to industry veteran Dave Warhol who was part of the infamous Intellivision Blue Sky Rangers team, plus he later worked with Lucas Arts and founded Realtime Associates in 1986.
We chat to Corey and Mike from BitBeamCannon who are making incredible NEW Amiga games, including the fast action arcade brawler Metro-Siege.
The Commodore 65 was a cancelled super 8-bit computer from the early 90s, but in 2021 a team of hardcore fans have created a 21st century realisation of it. Running 40x faster than a C64 with some stunning modern features. We chat to project founder Paul Gardner-Stephen.