Google Developer Podcast Episode Four: Mark Limber on Google SketchUp




Google Developer Podcast show

Summary: By Dion Almaer, Google Developer Programs Using iTunes? We have published the fourth episode of the Google Developer Podcast, which features an interview on Google SketchUp and how developers can interact with that world. Interview with Mark Limber on Google SketchUp What will you learn from this interview? Who SketchUp is aimed at, and what it containsCreative out-of-the-box uses of SketchUp by fellow developersHow to do a Hello World model (your house) and put it on Google EarthHow to find and share your models in the 3D WarehouseVarious ways in which you can use SketchUp if you are a games developerThe various SketchUp APIs and how you can extend SketchUp with Ruby, including fun examples out there (dropping trees, manipulating cameras, animation, and much more)How to attach and manipulate metadata to the artifacts in SketchUpHow you can use a web dialog within SketchUpWorking with materials and textures within your modelsHow to use the C++ SDK to use SketchUp from within your own application.To learn more about SketchUp, visit the forum, and request an SDK. News In our news segment we covered: The Google Gears community response has been great to see. This article discusses several applications and libraries that already work with Gears. Google Mashup Editor: How to use multiple pages in your mashup Blogger in Draft has been released for early adopters. This allows you to play with the upcoming Blogger features before they are announced in full. The first feature is video upload, and more are coming. Tying into the SketchUp interview we discussed the new ability to use animated models in Google Earth. You can download the episode directly, or subscribe to the show (click here for iTunes one-click subscribe).