Nice Games Jam: "Palace of Versailles"




Nice Games Club - a gamedev podcast! show

Summary: <p>Your nice hosts come together for their first Nice Games Jam in person in a very long time! Did seeing each other together result in even wilder game jam shenanigans than you'd expect? Listen to the episode to find out!</p> <ul><li> <a href="https://www.thegamecrafter.com/games/playthinker" rel="nofollow" target="_blank">PlayThinker Deck</a> - <a href="/publication/the-game-crafter" hreflang="en">The Game Crafter</a> </li></ul> Prompt We used Ellen's PlayThinker Deck to make this game! Goal card was "Efficiency", interaction cards were "Combination", "Approach", and "Exploration". Game type Card game Player count 2-4 Materials <p>Basic 52 card deck (no jokers)</p> <p>4 Meeples</p> <p>12 Powerup tokens (3 different colors)</p> Setup <p>Shuffle deck and place cards in a 4 by 4 grid.</p> <p>Give each player one meeple to represent them.</p> Rules <ul> <li>Player can move onto any card on their side of the grid as their first turn.</li> <li>On their turn each player moves one card and reveals it, potentially giving you an ability</li> <li>Revealing a face card gives you an item, which gives you one of the following abilities: <ul> <li>One gives the ability to move one more space.</li> <li>One gives the ability to peek at one more card.</li> <li>One gives the ability to move diagonally.</li> </ul> </li> <li>Getting three items allows you to take one turn to bank three items, losing those three abilities but giving you one point. </li> <li>Revealing an Ace removes all items that player’s have not banked. Bank your items to prevent losing a point!</li> <li>Revealing the four corners refresh all unrevealed cards except cards that a player is on.</li> <li>When the deck runs out, the game ends when all the board is revealed (no more refreshes, fill out the rest of the board with a shuffled discarded deck).</li> <li>Whoever has the most points after that last round wins the game!</li> </ul>