![In-Game Chat show](https://d3dthqtvwic6y7.cloudfront.net/podcast-covers/000/035/607/small/in-game-chat.jpg)
Summary: Ever had peer pressure to play a game. Honestly, I never have, but there is some sort of feeling when you see so many people playing or talking about a game and you arenât in on it. Maybe itâs an odd social pressure. Currently, for me, that pressure is Valheim. A lot of people are playing it. A lot of people are talking about it, but here I am on the outside looking in. And the problem comes from looking in, actually. Because what I see is something that I wonât enjoy. Or, at least, that I typically donât enjoy. The only thing about the game calling to me isnât even the game itself but the people playing the game. I feel like eventually Iâll give it a go, but Iâd imagine by that time the moment will have passed and something else will have taken its place. It happened with Bastion. Itâs a little bit different, but there was tons of praise for that game and people playing it but it took me YEARS to finally play it and afterwards I was left with a sense of…whatâs the big deal? Something was missing and maybe it was because I was years late to the party and whatever was done in the game had been done previously for me by the time I played it or…whatever, but something didnât connect. Sometimes thereâs an expiration date on the zeitgeist. In the meantime, Ubisoft, itâs been 2,756 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).