Tips for Designing Games for Learning




Nice Games Club - a gamedev podcast! show

Summary: <p>Ellen recently gave anĀ engaging and informative presentation at igdatc's monthly <a href="https://igdatc.org/">Gamedev Meeting</a>! Plus: audience participation, bad passwords, and (if you stick around) a second dog!</p> <p>Also, please enjoy Mark transposing the letters "G" and "D" in "IGDA" each time he says it. He will never learn.</p> <ul> <li> <a href="https://igdatc.org" rel="nofollow" target="_blank">International Game Developers Association, Twin Cities</a> </li> <li> <a href="https://www.youtube.com/channel/UC24qSwLgzJU3D1dXNg8ZX-Q/videos" rel="nofollow" target="_blank">Watch other past igdatc meetings on YouTube</a> </li> </ul> Tips for Designing Games for Learning <a href="/person/ellen-burns-johnson" hreflang="en">Ellen Burns-Johnson</a> <a href="/topics/events" hreflang="en">Events</a> <a href="/topics/game-design" hreflang="en">Game Design</a> <a href="/topics/ui/ux" hreflang="en">UI / UX</a> igdatc's Gamedev Meeting for November 2020, cued up to the start of Ellen's presentation.