“That wasn’t the angle I was going for.” Extra Modes; Unit Testing




Nice Games Club - a gamedev podcast! show

Summary: <p>This week in the clubhouse, Stephen wants do more with less, Mark wants to do more with <em>more</em>, and Martha wants to do less <em>to</em> more.</p> <ul> <li> <a href="https://gretchenmcculloch.com/book/" rel="nofollow" target="_blank">"Because Internet: Understanding the New Rules of Language" </a> - <a href="/author/gretchen-mcculloch" hreflang="en">Gretchen McCulloch</a>, <a href="/publication/book" hreflang="en">book</a> </li> <li> <a href="https://www.fastcompany.com/90353359/your-conference-is-too-damn-big" rel="nofollow" target="_blank">"Your conference is too damn big" </a> - <a href="/author/john-pavlus" hreflang="en">John Pavlus</a>, <a href="/publication/fast-company" hreflang="en">Fast Company</a> </li> <li> <a href="https://www.vice.com/en_us/article/z43epj/the-game-design-studio-on-a-boat" rel="nofollow" target="_blank">"The Game Design Studio on a Boat" </a> - <a href="/author/clinton-nguyen" hreflang="en">Clinton Nguyen</a>, <a href="/publication/vice" hreflang="en">Vice</a> </li> <li> <p><em>Evil Games Club</em> co-host Dale is now tweeting for us! Follow us for behind-the-microphone goodness: <a href="https://twitter.com/nicegamesclub">@nicegamesclub</a>.</p> </li> <li> We're always trying to get feedback, but it's hard! So Dale is encouraging gamedevs to start using #FeedbackFriday on Twitter as a way for to get opinions from their peers on things they're working on. Try it out this Friday! </li> </ul> Extra Modes 0:07:06 <a href="/person/mark-lacroix" hreflang="en">Mark LaCroix</a> <a href="/topics/production" hreflang="en">Production</a> <a href="https://www.gamespot.com/articles/assassins-creed-isnt-necessarily-done-with-multipl/1100-6462180/" rel="nofollow" target="_blank">"Assassin's Creed Isn't Necessarily Done With Multiplayer" </a> - <a href="/author/jordan-ramee" hreflang="en">Jordan Ramée</a>, <a href="/publication/gamespot" hreflang="en">GameSpot</a> <a href="https://www.destructoid.com/why-city-trial-is-the-most-memorable-part-of-kirby-air-ride-526404.phtml" rel="nofollow" target="_blank">"Why City Trial is the most memorable part of Kirby Air Ride" </a> - <a href="/author/chris-hovermale" hreflang="en">Chris Hovermale</a>, <a href="/publication/destructoid-1" hreflang="en">Destructoid</a> <a href="https://gamerant.com/fortnite-battle-royale-two-month-development-launch/" rel="nofollow" target="_blank">"Fortnite Battle Royale Took Two Months to Develop and Launch" </a> - <a href="/author/derek-nichols" hreflang="en">Derek Nichols</a>, <a href="/publication/gamerant" hreflang="en">GameRant</a> <a href="https://www.pcgamesn.com/league-of-legends/lol-urf-game-mode" rel="nofollow" target="_blank">"Riot got rid of League of Legends’ URF mode because it made people stop playin…</a> - <a href="/author/ali-jones" hreflang="en">Ali Jones</a>, <a href="/publication/pcgamesn-0" hreflang="en">PCGamesN</a> <a href="https://www.shacknews.com/article/103827/threading-the-needle-the-making-of-quake-team-fortress" rel="nofollow" target="_blank">"Threading the Needle: The Making of Quake Team Fortress" </a> - <a href="/author/david-craddock" hreflang="en">David Craddock</a>, <a href="/publication/shacknews" hreflang="en">Shacknews</a> <a href="https://www.pcgamer.com/the-making-of-gwent/" rel="nofollow" target="_blank">"The making of Gwent" </a> - <a href="/author/phil-savage" hreflang="en">Phil Savage</a>, <a href="/publication/pc-gamer-0" hreflang="en">PC Gamer</a> <a href="https://www.polygon.com/2018/8/7/17658584/captain-toad-treasure-tracker-nintendo-legend-of-zelda" rel="nofollow" target="_blank">"Where Captain Toad: Treasure Tracker came from" </a> - <a href="/author/michael-mcwhertor" hreflang="en">Michael McWhertor</a>, <a href="/publication/polygon-1" hreflang="en">Polygon</a> Unit Testing 0:41:31 <a href="/person/martha-megarry" hreflang="en">Martha Megarry</a> <a href="/topics/programming" hreflang="en">Programming</a> <a href="https://dev.to/aurelkurtula/unit-testing-with-jasmine-the-very-basics-74k" rel="nofollow" target="_blank">"Unit testing with Jasmine: The very basics" </a> - <a href="/author/aurel-kurtula" hreflang="en">Aurel Kurtula</a>, <a href="/publication/devto" hreflang="en">dev.to</a> <a href="http://ilkinulas.github.io/programming/unity/2016/02/20/testing-unity-projects.html" rel="nofollow" target="_blank">Testing Unity Projects </a> - <a href="/author/ilkinulas" hreflang="en">ilkinulas</a>, <a href="/publication/github-0" hreflang="en">GitHub</a> <a href="https://nunit.org/" rel="nofollow" target="_blank">NUnit framework</a> <a href="https://www.guru99.com/unit-testing-guide.html" rel="nofollow" target="_blank">"Unit Testing Tutorial: What is, Types, Tools, EXAMPLE" </a> - <a href="/author/guru99" hreflang="en">Guru99</a>, <a href="/publication/guru99com" hreflang="en">Guru99.com</a> <a href="https://www.youtube.com/watch?v=iWtxEDE1IR4" rel="nofollow" target="_blank">"What is Unit Testing, Why We Use It, and Sample Test Cases" </a> - <a href="/author/lets-build-that-app" hreflang="en"> Lets Build That App</a>, <a href="/publication/youtube" hreflang="en">YouTube</a> <a href="https://www.amazon.com/Testing-Computer-Software-2nd-Kaner/dp/0471358460" rel="nofollow" target="_blank">Testing Computer Software, 2nd edition </a> - <a href="/author/cem-kaner" hreflang="en">Cem Kaner</a>, <a href="/publication/book" hreflang="en">book</a> <a href="https://jeroenmols.com/blog/2017/11/28/coveragproblem/" rel="nofollow" target="_blank">"The 100% code coverage problem"</a> - <a href="/author/jeroen-mols" hreflang="en">Jeroen Mols</a>