SGJ Podcast #332 – Star Fleet II: Krellan Commander




Space Game Junkie Podcast show

Summary: <br> A Thing of Beauty…<br> <br> <br> <br> Welcome to this week’s podcast y’all! This week, <a href="http://www.alienpickle.com/">Jim</a>, <a href="http://www.cosmictrio.com/" class="broken_link">Spaz</a>, <a href="https://twitter.com/The_Tablefortwo">Hunter</a> and I welcome back the creator and lead designer of the <a href="https://www.mobygames.com/game-group/star-fleet-series">Star Fleet series</a> of games, Trevor Sorensen. Since diving into the Amazing <a href="https://en.wikipedia.org/wiki/Star_Fleet_II:_Krellan_Commander">Star Fleet II: Krellan Commander</a>, I’ve been itching to welcome Trevor back to take a deep dive into the game. Dive deep we do, as we talk about control, AI, UI, the limitations of 640K and much more. Likely this is one of my favorite podcast episodes I’ve ever done. <br> <br> <br> <br> <br> <br> Next week on the show, we’ll welcome the developer of <a href="https://store.steampowered.com/app/1130880/Absolute_Territory_The_Space_Combat_Simulator/">Absolute Territory</a>!! As always, if you have any questions or comments, please drop them in the comments below, email us at <a href="mailto:hail@spacegamejunkie.com">hail@spacegamejunkie.com</a> or hit us up on <a href="http://steamcommunity.com/groups/spacegamejunkie/discussions">the forums</a>.<br> <br> <br> <br> <br> <br> <br> <br> <br> <br> Show Notes<br> <br> <br> <br> * <a href="https://www.myabandonware.com/game/star-fleet-ii-krellan-commander-rr">Abandonware Version of Star Fleet II</a> – If you’d like to try it yourself. Just know the game is being updated and will come to Steam soon…ish. ;)<br>