CGD Episode 57: Smoothness in game design (and other topics)




The Clockwork Game Design Podcast show

Summary: Hi everyone! Here is episode 57 of the Clockwork Game Design Podcast, where I give a bunch of updates on the games I’m devvin’. I talk a bunch about progress on both my Gem Wizards games and many of the game design struggles, particularly with the card game, which I’m deep in the design-weeds and … CGD Episode 57: Smoothness in game design (and other topics) Read More »