Summary: Nikki Valens, designer of Mansions of Madness, discusses how to design a narrative driven game. Nikki has designed some of my absolute favorite games and is a master of creating games that tell good stories.
Summary: Nikki Valens, designer of Mansions of Madness, discusses how to design a narrative driven game. Nikki has designed some of my absolute favorite games and is a master of creating games that tell good stories.